I had to restart my game. Turns out that I got a hardy pioneer early in the game and I made a farm in my two cities in the plains, but when I got my agronomist and my cotton seed, I couldn't plant it. ACKKK.
I restarted my game, got the agronomist in the plain square, tested it to see if I could get the seed planted and voila. After I made sure, then I got my agronomist to plant it.
Do you know where is the data of the seeds and where you could plant them?
I have now a Naval Escort with an experienced sailor with cannons. Hopefully it will work.
Now to some bugs that I have encountered:
1. The seeds farm thing. As I explained above, that sucks.
2. Taxes, sometimes the King sends me the message that he's going to raise taxes, but he actually lowers them. From 13 to 10. Not that I'm complaining.
3. When you first get attacked by pirates, the king offers a Naval Escort, but when I happened to me, I had no sailors available, so it was useless at that time, and for 30,000 too. You should get one fully armed and manned.
4. When you hire a immigrant, it says that they will charge you 34857573, and you don't see the real number only after you agree to his fee. With the sailors, you see the right fee right away.
JRL I'm curious, how much money can you get by trading with the indians in the beginning of the game? Say in turns 10 -40.
I suposse that you inmediately buy 25 horses to equip a settler and turn him to an explorer.
How many different seeds you have planted? Wheat is only a food bonus right?
Now I don't bother with elder statesman becuase I'm not getting any bells from them.
Cheers.
I don't know why but I get super excited when I'm able to plant seeds. That is cool.
I restarted my game, got the agronomist in the plain square, tested it to see if I could get the seed planted and voila. After I made sure, then I got my agronomist to plant it.
Do you know where is the data of the seeds and where you could plant them?
I got a sailor in this game in the 90 turn aproximately. An experienced sailor, the one in the blue dress!Hmm, when the pirates started, not sure but by turn 141, I owed the king
39,000 for an escort. The pirates had sunk my galleon and 2 merchantmen.
I was just getting by with a caravel.
I have now a Naval Escort with an experienced sailor with cannons. Hopefully it will work.
Now to some bugs that I have encountered:
1. The seeds farm thing. As I explained above, that sucks.
2. Taxes, sometimes the King sends me the message that he's going to raise taxes, but he actually lowers them. From 13 to 10. Not that I'm complaining.
3. When you first get attacked by pirates, the king offers a Naval Escort, but when I happened to me, I had no sailors available, so it was useless at that time, and for 30,000 too. You should get one fully armed and manned.
4. When you hire a immigrant, it says that they will charge you 34857573, and you don't see the real number only after you agree to his fee. With the sailors, you see the right fee right away.
JRL I'm curious, how much money can you get by trading with the indians in the beginning of the game? Say in turns 10 -40.
I suposse that you inmediately buy 25 horses to equip a settler and turn him to an explorer.
How many different seeds you have planted? Wheat is only a food bonus right?
Now I don't bother with elder statesman becuase I'm not getting any bells from them.
Cheers.
I don't know why but I get super excited when I'm able to plant seeds. That is cool.