New Mafia Hosting Queue

USA #200 you mean. And Tyrannyland, according to Dommy.
 
It's done, I thinketh.
 
I am defeated by the great Ninja Lincoln...
 
Nnnyyeugh! A Confederacy of Neurons

Host: CivCube
Type of Game: Small
Number of Players: 15-20
First time host: For small, yes.
Progress: 80%, shouldn't be too hard to set up.

John Average's days are going to be less than status quo from now on. Inside his brain, self-aware neurons meet to stop the insidious menace that threatens to screw everything up. When the neuron controlling personality integration is murdered, all hell breaks loose.

Players' roles will govern different parts of John's body and brain. Each round will reveal the next part of John's day, with different circumstances and consequences of a dead neuron. Nnnyyeugh!
 
Salem, Sicely (The mafia infiltrated)


Host: Spaceman98
Type of Game: Large
Number of Players: 33, probably... Though I can live with less.
First time host:Yes
Progress: 60% (I have a ruleset and roles, but I would like someone more experienced to review them.)


Setting:
Spoiler :

Salem, Sicily. This unfortunately named town is where, years ago during the height of the Cold War, it all began. Don’t believe that psychologist story, that’s what the mafia wants you to think. Here is where the mafia is truly headquartered. The business model here is simple. Locate small towns which are not large enough to field law enforcement resistance, kill of enough of the population that the Mafiosi outnumber the survivors, then put the locals and mafia to work turning the town into a smuggling hub and a black market gathering the commerce to move on to the next town. Since the selected towns are without exception small, central authorities seldom care (and if they do, a 10% cut of the revenue, or a bloodier method, usually shuts them up). The model is brutal, but effective and while approximately 50% of targeted towns throw out the mafia before the mission is complete, captured towns usually stay permanently under control, covering for the failed efforts. Thus, the mafia is slowly on its way to WORLD DOMINATION.

A hot summer day ended in the mafia HQ. Even the nearby Mediterranean did not stop the blistering heat, but now a cool breeze picked up from the sea. Leo “the Spaceman” stood at his post. Theoretically a law enforcement officer, his practical purpose was to prevent rival mafia organizations from sneaking into the town and killing the godfather or getting important information. He received his nickname name due to a tendency to daydream and a degree in astronomy (making him Dr. Leo), neither of which helped him on guard duty. Fortunately, the Sicilian mafia was unambiguously stronger than their rivals and he had little to worry about.
Several men in clocks (the kind worn by hitmen) approached with a cart of what appeared to be smuggled produce.
“Halt, display your identifications and mission.” Dr. Leo spoke in a distracted tone.
“Our identifications are perfectly in order sir” the taller of the cloaked men said, as he appeared to dig in his purse.
Suddenly, when the hapless guard was distracted, the tall man whipped out a gun. The sound of the bullet upset the eerie calm of the evening, but no one heard it, for every scum in the town where either asleep, away, or in the nightclub that the local town hall had been converted to, busy with… “important” matters. The clocked men where investigators, sent by the government of Italy, which had finally figured out that there might be something fishy with the disappearance of half a town’s population people 60 years ago.
At midnight, when a load of smuggled goods arrived and found the guard dead, the news was spread. Something was happening. The mafia where about to get a taste of their own medicine....


Summary: The mafia are the uninformed majority now. Investigators (3 of them) make up the informed minority. There will also be an SK or a second scumteam, depending on whether I decide that my current setup is ballanced. I would like an experienced GM to reivew the ruleset if possible.
 
There will also be an SK

I need to train my eyes to stop reading "SK" as "SouthernKing" on this subforum.

---

Change my large slot to:

Ghost in the Machine


Host: SK
Type of Game: Large
Number of Players: 42
First time host:No
Progress: 58.3131113951809358130%

Featuring characters from Star Trek (TOS and TNG), Stargate SG-1, 2001: A Space Odyssey, Firefly, The Hitchhiker's Guide to the Galaxy, and more, all in one giant crossover!
 
Oh god! Your game is hosted by a Serial Killer? :eek:
 
Could you put me down for a second spot on the large queue? Not sure what it'll be yet.
 
The SCP Foundation​

Host: CivCube
Type of Game: Large
Number of Players: 25-30 but the more the merrier.
First time host: Probably not.
Progress: Will need to create roles based on the profiles.

Put this down at the bottom of the queue for now. If you're not familiar with this site, please familiarize yourself. It's pretty much tailor-made for a NOTW.
 
Awesome! Totally playing that!
 
Not only have I updated the queue, but I have revamped the OPs a bit. Here's an "update log", if you will, of the new queue look:

-Changed the formatting of some of the posts.
-Removed the whole "don't-post-unless-you-want-to-host" stuff as no one really pays attention to that anyway. Not even me. ;)
-Removed the Snakes and Foxes and Clue Games queues, no one used them. If you want to host a Snakes and Foxes game or a Clue Game, then use one of the Small/Large game queue.
-Copy/Pasted the entierty of the 4th post from the original Mafia Queue.

And that's it. So, what does everyone think?
 
-Removed the Snakes and Foxes and Clue Games queues, no one used them. If you want to host a Snakes and Foxes game or a Clue Game, then use one of the Small/Large game queue.
No, we had a poll and literally every single person except you voted that Snakes and Foxes is an entirely separate entity and does not need to be on any queue.

http://forums.civfanatics.com/showthread.php?t=448678
 
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