New music for Lincoln, Russia, and several other civs

Common Sensei

Warlord
Joined
Nov 2, 2005
Messages
262
I've been uploading some batches of diplomacy music for a little while, but have neglected to make a post about them, so here's a post so that anyone who's interested can take a listen if they haven't come across them before.

Lincoln Diplomacy Music is a replacement for the bland default music with "Battle Hymn of the Republic."

Alternate Diplomacy Music for Some of Europe and Alternate Diplomacy Music for Some of Europe v2 were remixed from Sid Meier's Pirates! for the most part. It has music for Spain, England, France and the Dutch.

Alternate Diplomacy Music for Russia is a continuation of the attempt to have unique diplomacy music for each leader.

Feedback is appreciated. Enjoy!
 
thanks for uploading these! i'm sure you won't mind if i'll be stuffing them in WoL.

i haven't tried them all, but your earlier tracks for the Russian diplo work perfect with some other variations of Kalinka I have. :D
 
thanks for uploading these! i'm sure you won't mind if i'll be stuffing them in WoL.

i haven't tried them all, but your earlier tracks for the Russian diplo work perfect with some other variations of Kalinka I have. :D

I absolutely encourage their use for mods. :)

I was kind of stuck on the Red Army Choir version of Kalinka for Industrial/Modern eras, but vocal elements may not jive with all, of course.
 
How do you install these.? .. Sorry, noob to modding music, although I'm happy to try out new music for sure.
 
Thank you, these musics are good and appropriate !
 
How do you install these.? .. Sorry, noob to modding music, although I'm happy to try out new music for sure.

If you wanted to replace the music for a leader that already has distinct music assigned to them, then you simply have to put the music files in

\My Documents\My Games\Beyond the Sword\CustomAssets\sounds\diplomacy

The names of the files should match the existing mp3 files for that leader. For example, to replace Lincoln's music, all you have to do is copy Lincoln_Early.mp3, Lincoln_Middle.mp3, and Lincoln_Late.mp3 to the path above.

If you want to mod the music of someone that shares music with someone else, that's more involved. Let's take the example of replacing DeGaulle's music with some of the French music I posted a link to, using the CustomAssets directory.

Copy Audio2DScripts.xml to \My Documents\My Games\Beyond the Sword\CustomAssets\xml\audio and add these entries:

Code:
	<Script2DSound>
		<ScriptID>AS2D_DIPLO_DEGAULLE_EARLY</ScriptID>
		<SoundID>DIPLO_DEGAULLE_EARLY</SoundID>
		<SoundType>GAME_MUSIC</SoundType>
		<iMinVolume>75</iMinVolume>
		<iMaxVolume>75</iMaxVolume>
		<iPitchChangeDown>0</iPitchChangeDown>
		<iPitchChangeUp>0</iPitchChangeUp>
		<iMinLeftPan>-1</iMinLeftPan>
		<iMaxLeftPan>-1</iMaxLeftPan>
		<iMinRightPan>-1</iMinRightPan>
		<iMaxRightPan>-1</iMaxRightPan>
		<bLooping>1</bLooping>
		<iMinTimeDelay>0</iMinTimeDelay>
		<iMaxTimeDelay>0</iMaxTimeDelay>
		<bTaperForSoundtracks>0</bTaperForSoundtracks>
		<iLengthOfSound>0</iLengthOfSound>
		<fMinDryLevel>1.0</fMinDryLevel>
		<fMaxDryLevel>1.0</fMaxDryLevel>
		<fMinWetLevel>0.0</fMinWetLevel>
		<fMaxWetLevel>0.0</fMaxWetLevel>
		<iNotPlayPercent>0</iNotPlayPercent>
	</Script2DSound>
	<Script2DSound>
		<ScriptID>AS2D_DIPLO_DEGAULLE_MIDDLE</ScriptID>
		<SoundID>DIPLO_DEGAULLE_MIDDLE</SoundID>
		<SoundType>GAME_MUSIC</SoundType>
		<iMinVolume>75</iMinVolume>
		<iMaxVolume>75</iMaxVolume>
		<iPitchChangeDown>0</iPitchChangeDown>
		<iPitchChangeUp>0</iPitchChangeUp>
		<iMinLeftPan>-1</iMinLeftPan>
		<iMaxLeftPan>-1</iMaxLeftPan>
		<iMinRightPan>-1</iMinRightPan>
		<iMaxRightPan>-1</iMaxRightPan>
		<bLooping>1</bLooping>
		<iMinTimeDelay>0</iMinTimeDelay>
		<iMaxTimeDelay>0</iMaxTimeDelay>
		<bTaperForSoundtracks>0</bTaperForSoundtracks>
		<iLengthOfSound>0</iLengthOfSound>
		<fMinDryLevel>1.0</fMinDryLevel>
		<fMaxDryLevel>1.0</fMaxDryLevel>
		<fMinWetLevel>0.0</fMinWetLevel>
		<fMaxWetLevel>0.0</fMaxWetLevel>
		<iNotPlayPercent>0</iNotPlayPercent>
	</Script2DSound>
	<Script2DSound>
		<ScriptID>AS2D_DIPLO_DEGAULLE_LATE</ScriptID>
		<SoundID>DIPLO_DEGAULLE_LATE</SoundID>
		<SoundType>GAME_MUSIC</SoundType>
		<iMinVolume>75</iMinVolume>
		<iMaxVolume>75</iMaxVolume>
		<iPitchChangeDown>0</iPitchChangeDown>
		<iPitchChangeUp>0</iPitchChangeUp>
		<iMinLeftPan>-1</iMinLeftPan>
		<iMaxLeftPan>-1</iMaxLeftPan>
		<iMinRightPan>-1</iMinRightPan>
		<iMaxRightPan>-1</iMaxRightPan>
		<bLooping>1</bLooping>
		<iMinTimeDelay>0</iMinTimeDelay>
		<iMaxTimeDelay>0</iMaxTimeDelay>
		<bTaperForSoundtracks>0</bTaperForSoundtracks>
		<iLengthOfSound>0</iLengthOfSound>
		<fMinDryLevel>1.0</fMinDryLevel>
		<fMaxDryLevel>1.0</fMaxDryLevel>
		<fMinWetLevel>0.0</fMinWetLevel>
		<fMaxWetLevel>0.0</fMaxWetLevel>
		<iNotPlayPercent>0</iNotPlayPercent>
	</Script2DSound>

Copy AudioDefines.xml to \My Documents\My Games\Beyond the Sword\CustomAssets\xml\audio and add these new entries:

Code:
		<SoundData>
			<SoundID>DIPLO_DEGAULLE_EARLY</SoundID>
			<Filename>Sounds/Diplomacy/DeGaulle_Early</Filename>
			<LoadType>STREAMED</LoadType>
			<bIsCompressed>1</bIsCompressed>
			<bInGeneric>1</bInGeneric>
		</SoundData>
		<SoundData>
			<SoundID>DIPLO_DEGAULLE_MIDDLE</SoundID>
			<Filename>Sounds/Diplomacy/DeGaulle_Middle</Filename>
			<LoadType>STREAMED</LoadType>
			<bIsCompressed>1</bIsCompressed>
			<bInGeneric>1</bInGeneric>
		</SoundData>
		<SoundData>
			<SoundID>DIPLO_DEGAULLE_LATE</SoundID>
			<Filename>Sounds/Diplomacy/DeGaulle_Late</Filename>
			<LoadType>STREAMED</LoadType>
			<bIsCompressed>1</bIsCompressed>
			<bInGeneric>1</bInGeneric>
		</SoundData>

Copy CIV4LeaderHeadInfos.xml to \My Documents\My Games\Beyond the Sword\CustomAssets\xml\civilizations and modify the DiplomacyMusicPeace section in DeGaulle's entry to the following:

Code:
			<DiplomacyMusicPeace>
				<DiploMusicPeaceEra>
					<EraType>ERA_ANCIENT</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_EARLY</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_CLASSICAL</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_EARLY</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_MEDIEVAL</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_MIDDLE</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_RENAISSANCE</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_MIDDLE</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_INDUSTRIAL</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_LATE</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_MODERN</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_LATE</DiploScriptId>
				</DiploMusicPeaceEra>
				<DiploMusicPeaceEra>
					<EraType>ERA_FUTURE</EraType>
					<DiploScriptId>AS2D_DIPLO_DEGAULLE_LATE</DiploScriptId>
				</DiploMusicPeaceEra>
			</DiplomacyMusicPeace>

Finally, copy the mp3 files to the \My Games\Beyond the Sword\CustomAssets\sounds\diplomacy directory. The names have to match the names given in AudioDefines.xml
 
^You should post that in the Tutorials section. :D

And, oh, are you having plans for more diplomacy music? (preferably European) :D
 
Is there any way that you could get these on mp3 files and post them here? I don't really want to have to download them to listen to the music.
And, my copy of WinRAR is going "Genghis Khan" right now, so I probably can't unzip the files anyways. Maybe I should delete it! :nuke:
 
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