- Joined
- Aug 12, 2010
- Messages
- 18,949
Don't assume the Wonders cost the same amount of production. They did a cost overhaul on them as well. They may have weaker bonuses, but they may also be easier to build.
But what we really need is an xpac right now, with new systems and stuff to do.
Convenience to work with was from a developer perspective, as well as a company perspective with regards to having a closed-system that safeguards authentication and the like.The alternative of "we're going to have our own special clubhouse for all our friends and no one else because reasons" instead of working within the current framework to improve an already good system is not an improvement or particularly desirable by any stretch of the imagination. If steam "isn't always convenient to work with" I'd like to know how exactly you think adding another layer of inconvenience is likely to make everything more convenient as a whole? By all means I'm not getting an origin/uplay vibe out of this, and don't expect them to do anything silly like that (I'm boycotting 2k if this is the start of their own digital distribution platform though), but this does sound vaguely "games for windows"y to me, and it's going to take a lot to convince me that sort of thing adds anything to the experience at all, or can't just be accomplished within steam without the extra hassle.
Did I miss this in a livestream? I figured they'd eventually do an expansion or two even if not right away.
Depends on your definition of improvement. Making wonders something you might actually want to build is a vast improvement, in my mind.
"Rather minor," forsooth. What, pray tell, would a rather major set of changes be, just so we can establish a baseline for comparison?
The game had almost 90k players peak at the day it was released, it can't have sold THAT badly. Interest died down fast, but if anything I guess that's an indicator that people are interested in the game but don't quite like it the way it is now - so... perfect situation for DLC, if you ask me.Only they know the sales figures, but I'm not aware of any indication that it has done especially well.
The game had almost 90k players peak at the day it was released, it can't have sold THAT badly. Interest died down fast, but if anything I guess that's an indicator that people are interested in the game but don't quite like it the way it is now - so... perfect situation for DLC, if you ask me.
@"fundamental changes": I agree that this would be cool, but I don't think this is going to happen as a patch.