Dancing Hoskuld
Deity
Maybe give it a disappearance chance and let that code take care of it.
OK that would probably work. What sort of value would we need for it to disappear in 2-3 turns?
Maybe give it a disappearance chance and let that code take care of it.
I think 10000 is 100%, so something like 4000.OK that would probably work. What sort of value would we need for it to disappear in 2-3 turns?
Dont know if you have seen this one or not before: It a different color type rice field for Asia area, i believe.
This Natural Wonders mod looks like a good addition to C2C. Looks like it was taken from the Civ 5 idea
http://forums.civfanatics.com/downloads.php?do=file&id=19832
In Civilization call to power was two water terrains that you may add to C2C
- underwater volcano (not active)
- continental shelf
both of this terrains was able to have underwater mine improvement after reach of some transhuman techs. Wth mines thi terrains have big production bonus.
Zappara had submerged Cities/towns in RoM. I think 2.71 had them, but the memory is getting fuzzy. There is a link in the RoM forum for getting 2.71.
JosEPh
Well there are many resources that we already have that we can add to those. I was just listing stuff we don't have made already.
Here is a picture of how it could work.
Perhaps I should put my request/suggestion of Karst features in this thread? Here is a link to my original post regarding the matter. I really think this would make our terrain realism more complete!
The issue is graphics, and where we'd find them. I think Hydro can do modeling now, so he might be able to try his hand at making a new Feature graphic.
Those came from Vincentz maker of the VIP mod.Also, I have noticed some rocks that stick out of the water in places on the map...