New Unit: Fune

Orthanc

Shipwright
Joined
Jan 4, 2004
Messages
1,420
Location
A shipyard near you
First of three fictional Thai vessels I'm making upon request, the Fune (which apparently means ship or transport or something) It's about the size of my Schooner, the next two ships will be progressively larger. Release was delayed since I had to fix an issue with the pattern on the sails, but that won't bother me again with the next ships, or any other that uses the same pattern.:D

The file (second smallest file I've released, my Schooner being the smallest):
Fune

I don't even need to mention what's attached anymore, enjoy!
 

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Wierd ship design, SWEEET!
 
Right on, guy, great idea for a unit! :thumbsup:
 
@ShiroKobbure: Thanks for the clear up, the next two ships will use the proper names. The next one will be called Reuua, and the largest will be called Khaat (destroyer, according to that site)

@Everyone else: Wow, thanks for the great feedback!:D
 
As in towards the front of the ship, yes, if you mean anything else, no.

You can tell front from back (bow from stern) on this since the back sticks out from the ship where as the front goes in.
 
Your ships are incredible Orthanc! I have not had the chance to test this on a computer with flicster yet... question: is there an arrow or cannon attack?

Request: Can you give all your ships an optional arrow attack?
 
This has only an arrow attack, since it doesn't have cannons.

All three Thai ships will have an arrow attack, but if you mean absolutely EVERY ship I've ever made, probably not, since that would be a very large undertaking at this point and I'm already very busy with new unit requests.
 
This has only an arrow attack, since it doesn't have cannons.
Great!

All three Thai ships will have an arrow attack, but if you mean absolutely EVERY ship I've ever made, probably not, since that would be a very large undertaking at this point and I'm already very busy with new unit requests.
Oops... didn't mean every one (and I mainly was requesting this for future ships), but if there is a chance it could be appropriate (obviously, giving the ragnarok an arrow attack would be silly) I am hoping it is not too much added time to add an arrow attack. For instance, your schooner and sloops could possibly find their way into a fantasy world mod which does not have gun powder... if they had arrow attacks.

Thanks for replying! :)
 
Ah, just future ships (obviously only the ones that could pass as being ancient) is more plausible. Sometimes I'll do very large sailing ships that might be too advanced in design (despite still being wooden and sail-powered) to look natural with just arrows flying off them, but most of the time yeah I'll give them arrows. Unless they're like these ships and they're normally supposed to have arrows you'll have to edit the ini file to include the attack, but I will provide the animation and sound for it.:thumbsup:
 
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