Greetings,
I have a question regarding using Vox Populi in multiplayer.
I intend to play co-op, as in, two players vs X AI, and to make this somewhat work in vanilla civ we had to use JDH's active AI mod (to circumvent the bare bones dumbed down Multiplayer AI) along with the MP mod manager tool, and that has worked mostly fine (a few desynchs over the course of a +200 turn game, nothing big)
I know I need to make all mods into a modpack to get it to work, and i've read how to do that, so i don't need the tool. But what i was wondering, how is the multiplayer AI? Is it the same as the single player (minus the active talking to players, you need the active AI mod for it, what i've read at least) or is it also a dumbed down version? I'd rather have a more stable game, so purely vox populi, than AI's spamming me with trade options. But I was wondering whether i need the active AI mod to swap multiplayer AI with the singleplayer one (I kinda assume vox populi also does this, but i don't know for sure, hence my question)
I don't have experience with vox populi in multiplayer yet, but have been loving it in my single player games! (completely brought me back to playing civ 5)
So if anyone knows the answer/has any advice (i don't believe there have been any public modpacks made recently, especially not EUI ones), i'd be glad to hear it. I do seem to recall reading from a bit back that it's best to disable events/barbs for multiplayer.
Thanks in advance!