BOTM 19: Mali
[img=right]http://gotm.civfanatics.net/civ4games/images/botm19civ.jpg[/img]NOTE: This game is to be played under BTS v3.17, NOT v3.19! You'll have to wait until we get the 3.19 version of the HOF mod.
Game Details:
A game from Ainwood this month - that's a rare treat these days. This is what he says about it:
This map was actually generated from map-finder. As you can see, its a dream start, especially for a financial civ! Of course, it wouldn't be a BOTM without it being edited somewhat, but they're pretty minor edits. Anyway - I think its an interesting game. Hope you do, too.
Game settings:
Civilization: Mali (Leader: Mansa Musa; Traits: Financial, spiritual)
Rivals: 6 AIs
Difficulty: Monarch
Map: Fractal.
Mapsize: Standard
World wrap: Cylinderical
Starting Era: Ancient
Speed: Normal
Options: None.
Victory Conditions: all enabled
Mansa Musa:
Mansa Musa is Financial and Spiritual and starts with The Wheel and Mining. The Spiritual trait allows you to change civics or religion without anarchy, as well as double production speed of temples. Financial gives you an additional +1 gold on any plot already producing 2 or more.
Unique unit: Skirmisher (replaces archer)
The skirmisher has a strength of 4 (compared to the archers' strength of 3) movement of 1, and costs 25 hammers to build. It also gets a second first-strike chance (ie it has 1-2 first strikes)
Unique building: Mint (replaces forge)
The mint is identical to the forge (costs 125 hammers, causes 1 "unhealth", adds +25% hammer production), but it also adds 10% to commerce.
Starting screenshot
This is the start of the game (click for a bigger image):

Adventurer Class bonuses:
- Financial means you have lots of clams! You start with a workboat, immediately east of the settler.
- D-Fence: Warrior upgraded to skirmisher.
Challenger Class Equalizers:
- Not quite as happy: The gold in the starting screenshot is replaced with gems.
- Poisoned outfall: The southernmost clams are poisoned and inedible (removed).
- Its a jungle out there: All forest surrounding the lake is replaced with jungle.
To Enter the Competition:
This competition will open at 00:00:01 on 15 June2009, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<.
Submit the save after your victory (or defeat) here, by 15 July 2009.
PLEASE NOTE that there will be no separate "Saves Available" thread for this game.
Civ version
This game MUST be played in Beyond the Sword (NOT Warlords or vanilla Civ), patched to version 3.17, NOT 3.19. It must also be played with the HOF mod version 3.17.001. Note that for game security reasons this HOF mod version requires you to be logged in with an account that has admin privileges when you are playing for your game to be a valid entry to the GOTM competition. You'll see a warning dialog if you attempt to start a session without appropriate privileges.
While playing...
Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.
We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.