Più Freddo
From space, earth is blue
This took an unexpected turn. The problems we set out to discuss now appear so unimportant.
Alan, please accept my sympathy for your loss.
Alan, please accept my sympathy for your loss.
it's quite a bit of work to re-create that file, even if the above list is indeed complete. And I'm not an experienced modder. Also, as none of the other prerequisites of post #17 is fulfilled yet, I think it's not yet worth investing too much time in this yet.Some rule changes are used in 'Classic' GOTMs. Here is a list of all non-standard rules in use:
- The Great Wall Wonder: gives free walls in all your towns/cities on the continent
- Explorers and equivalent unique units have been moved from Navigation to Astronomy.
- Space Race - SS Stasis Chamber Has been moved from Synthetic Fibers to Robotics.
- Republic Government Unit maintenance cost is 2 gpt/unit with free unit support of 1/3/4 for town/city/metropolis.
- Archer/Bowmen added defensive freeshot at 1/0/1.
- Longbowmen added defensive freeshot at 2/0/1.
- Marines Increased attack strength from 8 to 12 and cost increased to 120 shields.
- Radar Artillery Movement increased to 2 and rate of fire increased to 3.
- Air Unit Operating Ranges most have been increased up to the maximum hardcoded limit in Civ3v1.29.
- Lethal Sea Bombardment for all air units that can bomb targets.
- Lethal Land Bombardment for all bombers and steath bombers.
- F-15 stats increase to 8/4/1 (range of 8) with bombard at 6/0/2 lethal land & sea
- Helicopter transport capacity has been increased to 3.
- Stealth Fighter stats increased to 8/6/1 with bombard at 6/0/2.
- Stealth Bomber stats increased to 0/5/1 with bombard at 18/0/3.
Più Freddo;13547699 said:The next game is already due. I'll try to create GOTM138.