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- Oct 5, 2001
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GOTM 14: Napoleon
This game MUST be played in patch version 1.61. We will NOT accept any games played under any other patch versions, and you can't play it in warlords!
Further, it MUST be played using HOF mod version 1.61.010. (Different release from last month!)
Game settings:
Civilization: France (Leader: Napoleon ; Traits: Aggressive, Industrious)
Rivals: 6
Difficulty: Emperor
Map: Archepelago
Mapsize: Standard
Climate: Tropical
Water level: high
Starting Era: Ancient
Speed: Normal
Options: normal.
Victory Conditions: all enabled
Napoleon:
Napoleon is Aggressive and Industrious; starting with The Wheel and Agriculture. Aggressive allows a free combat 1 promotion for melee & gunpowder units, and double production speed of barracks and drydocks. Industrious allows +50% wonder production, as well as double production speed of forges.
Unique unit: Musketeer:
The Musketeer replaces the standard Musketman. The cost and strength of the unit is the same, however it has two movement points, instead of one for the musketman.
The starting screenshot is here (click for a bigger version!)
Adventurer Class bonuses:
- Start with a workboat and knowledge of mining.
Challenger Class Equalisers:
- All other civilizations begin with an extra random technology.
- The crabs to the north of the settler are removed.