News: GOTM 14 Pre-Game Discussion

Could it be worth it to move the settler west before settling to connect the eastern and western "oceans"? This is good for the future navy movements. However, the advantage would depend on how small the island is. If its a very long north-south island it might be worth it. Anyway, there is not much to loose by moving one west before settling.
Not finding marathon to my taste, I will try this one. I think your point is a good one; I'll move the Warrior towards the South to get a feel if the Island stops just out of sight or keeps going. If it keeps going I'll probably settle to the West to connect the 2 sides; could be very important strategically and it gets all visible resources within the fat cross.
 
Sorry Alan, I didn't realise that my posts could be seen as spoilers (I didn't give away any location of resources or civs to meet and so forth). I wish everyone good luck and lots of fun for this GOTM.
 
KingdomBrunel , I do not think in this particular GOTM they are.
If there any unstandart options checked in it will be stated in description of particular GOTM.
 
Ok, thanks. I misunderstood, thought that permanent alliances were enabled by default, and that I wasn't seeing them due to not having met some unknown criteria. Alliances being disabled by default makes things much clearer.

Thanks again
 
I'm new to the GotM. Is there a particular time of the month at which the first spoiler thread is usually posted? The initial post dates for the last few first spoilers vary a bit, so I can't be sure.
 
The intention is for the two spoilers to be opened five and ten days after the game starts respectively. It doesn't always happen, as it's a manual process and depends on whether the game designer is available at that time.
 
Thanks, Alan.

I will sit on my comments until Ainwood returns to us, then. :mischief:
 
Speaking about start, why isn't anyone considering building a worker while waiting for fishing? There'd be not much land to trod with High Sea Archi Archi, starting warrior should be enough IMO. Then if you set citizen on gold hill while building a boat you get it in 10 turns and no hammers decay on prebuilded worker - then finish him and mine gold soon, also good for building senond boat at pop 2.
 
I've just spent the last 30 seconds mentally composing in my head a reply explaining why I wasn't considering building a worker first for WOTM05... Then it clicked :lol:

Actually for GOTM14 I for one did decide before the start of the game that I intended to probably build a worker while waiting for fishing then swap to a workboat. Unfortunately spoiler conditions prevent me from revealing whether I actually followed through on my intentions... ;)
 
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