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- Oct 5, 2001
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GOTM 22: Rome
Monarch again - and its time for Rome!
This game MUST be played in patch version 1.74. We will NOT accept any games played under any other patch versions, and you can't play it in warlords!
Further, it MUST be played using HOF mod version 1.74.001.
Mac players can download their version of the 1.61.011 mod from this thread.
Game settings:
Civilization: Rome (Leader: Julius Caesar; Traits: Expansive, organised)
Rivals: 8
Difficulty: monarch
Map: Pangea
Mapsize: Standard
Climate: Rocky
Water level: Low
Starting Era: Ancient
Speed: Epic
Options: Raging barbs, always war.
Victory Conditions: all enabled
Julius Caesar:
Julius Caesar is Organised and Expansive; starting with fishing and mining. Organised allows -50% civic maintenance, as well as double production speed of lighthouses & courthouses. Expansive allows +3 health in every city, as well as double production speed of granaries and harbors.
Unique unit: Praetorian
The Praetorian replaces the swordsman. Whilst it costs slightly more (67 hammers vs 60), this is more than compensated by the increase in base strength - 8 vs 6. It does lose the swordsman's +10% vs cities bonus though.
The starting screenshot is here (click for a bigger version!)
Adventurer Class bonuses:
Adventurer:- Free Archer (on plot with settler)
- Free worker (on plot with warrior)
Challenger Class Equalisers:
- Start without mining.