LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,631
Some initial thoughts, not having tried any test maps:
- Since this is vanilla, we know we're somewhere in the southern half. So if you're worried about getting your capital attacked, settle on a hill (d'oh), but you also might want to settle SW to put that river between you and at least the Northern hemisphere if not more.
- That said, I think I'll probably settle in place so I can use the flood plains from the start. Powerful starting tile with 4 commodity units rather than the usual three. At pop2 work the lake for faster . Research BW. Build a settler after maxing out my growth, build warriors first. (Not sure if this builds warriors too slowly, though, have to test it.)
- Contrary to the normal start for pangea, the warrior might want to only scout the nearby vicinity for resource tile exposure and not venture too far astray, thus postponing war somewhat. Go S first and hope we're in the deep south. In particular, go SE and explore along that river, because
if copper or iron appears along itEDIT: no iron, copper on riversides (d'oh), you won't need a worker to connect it, just a settler on the tile. - If we have no one S of us, we settle in that direction (also in contrast to usual pangea strategies), away from the AIs. That handles our fog-busting and perhaps delays early turf wars. Let the AIs come to you with their settlements. That way they tell you who your first target is.
- Our admins know how hard this game will be. They almost surely designed in some safety features to help us survive the early game. We're probably deep in some corner of the map, pretty far from the first AI or maybe Mansa is the closest AI.
Copper or iron will be along side it(EDIT: no iron, copper on riversides)...in the first or second culture expansion... Something like that.