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Next patch anticipation thread

Discussion in 'Civ6 - General Discussions' started by Piruparka, Jan 18, 2017.

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  1. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    She might be part of this DLC or she was dropped. Or Australia was moved up.

    Poland was a civ and a scenario, and it had 6 achievements. This one has a civ and a scenario and 10 achievements. There's still something they haven't revealed yet worth about 4 achievements.
     
  2. DJ_Tanner

    DJ_Tanner Emperor

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    I'm hopeful for a sneaky 2 leader drop. Maybe even have them split the DLC, Aus and scenario and then 2 leaders no scenario (although I am really enjoying the scenarios much more in Civ VI than CiV so I would love to see many more).
     
  3. Piruparka

    Piruparka Prince

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    Well those achievement really could be for setting up a game with mods, creating an own map e.g., as someone stated before.
     
  4. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Unlikely. They are listed as DLC achievements and the mod stuff will be part of the patch. Imagine the firestorm if players had to pay for mod support.

    1 Win as John Curtin
    2 achieve certain conditions as Australia
    3 through 5 different scenario wins
    6 scenario win on diety
    7 maybe Win as Isabella
    8 maybe win on a Terra map
    9 ???
    10 ???
     
    Last edited: Feb 21, 2017
  5. slyone14

    slyone14 Warlord

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    What do you think the likely hood that we get two new Civs? I mean it has to be considered. This DLC needs to value more than 4.99, so something else will be attached to it. It cant be a civ plus Scenario. If its just that, then people are gonna be berserk who bought the added value upon release. I think we will get two civs here. I don't see Isabella here, just doesn't go along with the theme here. If we do get two civs, im at loss for who else. Possibly Portugal to go with the exploration and sea theme.
     
  6. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Quite possible. I'm favoring Isabella because she was on the poster; the last one not to be used.
     
  7. Cerilis

    Cerilis Not Warlord

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    I think we should keep our eyes open for the civilopedia at tomorrow's livestream. :D
     
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  8. Alucard648

    Alucard648 Chieftain

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    Sistine Chapel
    Cost: 1000 prod.
    Unlocked by: Reformed Church (civic)
    Effect: +150% culture in host city, +1 Great Artist point, 1 Great Art slot.
    Placement: Next to City Center, Next to Theatre Sqare district.
     
  9. slyone14

    slyone14 Warlord

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    Im supposed to be going out of town with the gf Thursday through Sunday. I really hope the DLC drops before, otherwise I might have to become *sick* all of a sudden. It might be bad for my marriage, but whats more important Civ 6 or vacation, Civ!!
     
    Leyrann likes this.
  10. MaximusPlatypus

    MaximusPlatypus O.O

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    Somebody already pointed out that Coal has been moved to a different tech
     
  11. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Where did that come from?
     
  12. Bosworth II VII

    Bosworth II VII Chieftain

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  13. DJ_Tanner

    DJ_Tanner Emperor

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    It says "Australian summer", the Australian summer ends Feb 28.
     
  14. WileyWilson

    WileyWilson Chieftain

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    Thanks for the heads up. I hope the AI gets a major update. I've stopped playing Civ 6 for now until the next patch.
     
  15. MaximusPlatypus

    MaximusPlatypus O.O

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    I'm not sure where the reddit user found it, but a blurry screengrab from the First Look perhaps?

     
  16. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Ah, I like it. It lets you try to grab coal before you need it for Ironclads. Or maybe Factories will require it.
     
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  17. MaximusPlatypus

    MaximusPlatypus O.O

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    That, and I keep hoping for some sort of Railroad mechanic.
     
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  18. oakdragon

    oakdragon Stagnating amongst the Siliconians Supporter

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    Something keeping you from going out of town with your gf will probably be good for your marriage. ;)

    Additional comment about the patch something something.
     
  19. Cerilis

    Cerilis Not Warlord

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    That'd be nice, but I think that would be for an expansion.
     
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  20. UWHabs

    UWHabs Deity

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    I do hope that they make resources more useful outside of just units. The fact that each resource is only needed for 2 units, and late game, you really only need 1 because it's almost impossible not to have at least a few encampments around, just makes them feel pretty much useless.

    Even if they didn't prevent you, but gave you some other bonus. Like, if factories provided +1 production extra per coal in your empire, then getting extra resources could actually help you more.
     
    Eagle Pursuit likes this.
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