Next turn - 1550bc

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RBing temple and settler and then paying off to the barbs sounds good to me..

I think the gold isn't as important as the progress we get from keeping the city this early in the game.. We should not take the chance of the attack IMO..
 
A poll is probably a very good idea. I would say don't risk attacking with the ellie. We'll likely lose our best unit and risk losing the city anyway.

If they take the city, rest ellie and come back and we can retake it (eventually :( )
 
I wouldn't take the risk of defending in this situation. Paying them off as Jayne suggested above sounds lie the safest plan. If we pay them off their unit will disappear including the leader, so no need to rush a defender in that case.
 
I did some tests using cheat mode in a different game. I managed to duplicate the exact appearance of both the elephant and archer. The archer's damage is 6 (on a 0-10 scale). However, a major problem is that it's impossible to see whether the elephant has a damage of 9 or 10 because it is so big that it partially obscures its own shield. However, this could be determined by entering cheat mode, then edit unit and set hit points, this reveals the hit points left (I assume this would be cheating because it involves using cheat mode :D). Another way is to hack one of the game files (I've forgotten which one) to change the elephant unit to have a leaner look (but I don't think this issue is important enough for such drastic measures).

Whether the elephant has a damage of 9 or 10 makes a huge difference:

Damage 9: 27 successful attacks, 23 unsuccessful ones.
Damage 10: No successful attack, 20 unsuccessful (and not even one of these attacks increased the archer's damage).

Conclusion: If the elephant's damage is 10 an attack fails. If the damage is 9 there is a roughly 50% chance of a successful attack.

So if I knew the elephant's damage was 9 I'd probably attack (would depend on my mood though) beacuse the rewards of a successful attack are high.

If the barbarians get the chance to attack us (either because of an unsuccessful elephant attack or because we retreat the elephant) I agree that we should rush buy stuff so we have as little $$ left as possible but still more than $50.
 
It's possible to set the damage to 10 in cheat mode but my tests indicate that if a unit in that condition attacks it will always die without damaging the enemy unit.

And a unit with maximum damage always seems to die when attacked by a healthier unit, for example a fortified veteran mech. inf. with maximum damage (30) in a fortress on a mountain will die if attacked by a non-veteran warrior with damage 9.
 
First off, this is my first reply, to my first democracy game. I checked out or bad situation with LC. An attack seems to risky, i also agree we should Rb so that we have just over 50. Pay the Barbs.

Those Barb archers seem to always cause problems in my games early on. Its too bad about not being able to bribe cities. Can we bribe units?? :p
 
Welcome to the game!!!! :D

Yes, we can bribe units, but we decided to make it difficult for ourselves by not bribing cities.
 
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