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No Civilizations problem

Discussion in 'Rhye's and Fall MP' started by The Turk, Jul 2, 2009.

  1. The Turk

    The Turk Deity

    Joined:
    Jun 25, 2008
    Messages:
    2,210
    Gender:
    Male
    Location:
    Canada
    I recently installed the latest RFC MP mod for v3.19 but when I opened up a hotseat game and went to 600AD start I wasen't allowed to be any european civs, all civs after the Arabs were taken out! Can someone please explain this? thanks:)
     
  2. MrPopov

    MrPopov King

    Joined:
    Jul 25, 2006
    Messages:
    985
    MP works a bit differently. There is a .pdf file included in the download that goes over some of the differences including civ selection. In this version unfortunately you can't AI autoplay up to the civ you want to control. You will have to play the game with another civ until the civ you want spawns upon which, you save the game and reload choosing the new civ.
     

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