My thought on this is that the base HoF has to be as it is (no paid DLC). Unless someone comes up with a mod that removes the DLC flag from the saves, I don't think those that have them should have to manually move them back and forth to play HoF games. I for one wouldn't bother, which would suck for me.
That's only needed if you want the Random Opponent selection to never pick a "banned" DLC Opponent.
If you are willing to select each Opponent and avoid using a "banned" DLC Opponent, you don't need to move the DLC folders.
I would really like to have a second table similar to the CivIV expansions that allows all DLC. This would leave the Civ V HoF as 2 tables regardless of how many more paid DLC we get. This would allow those of us that have paid to play fully random games and still submit them, while not corrupting the table for those that haven't got the paid DLC.
That would be fine with me, though the base HoF would probably be considered the primary one, since everyone could compete on a level playing filed only here.
The second table with only submissions that contain DLC Leaders and also DLC Player Leaders would necessarily be a secondary table. It would probably make more sense to do a join of the two tables for comparison purposes. So the tables could be viewed as:
Base Table: No "banned" DLC permitted (Default View of the Civ V HoF)
Secondary Table: All Game Submissions containing "banned" DLC as either the Player Leader or as any Opponent.
Joined Table: Simple Union of Base Table and Secondary Table
I would expect that most Players that choose not to use "banned" (meaning banned in the Base Table) DLC, will use the default view of the Civ V HoF = Base Table.
I would expect that most Players that choose to use "banned" (meaning banned in the Base Table) DLC, will use the joined view of the Civ V HoF = Base Table + Secondary Table.
And I think having a mod that allows us to play without the chance of a DLC being selected would be nice too, but agree that if it's going to be made, it may as well be made to do all that's needed
That would be great, but dependent on the Civ V developers to provide the necessary API and functions that would permit this to work. That may be a one or two years from now, if ever
(Civ V hasn't been particularly successful and the earlier patches fixed game balance issues by limiting player choice and not rewarding skillful play). What I just wrote in parentheses may be considered by others as controversial; I see it as fact, but I will not debate the point in this thread. There are other threads where such debating might be more appropriate.
Sun Tzu Wu