No stone cripples dwarves

Perhaps.. Just perhaps, because it's an entirely different game?
Well, not entirely, but you get the point.

Yeah I get the point.

Also, what I posted about Vanilla was a really lousy argument for anything because I did not fully explain it. The point is that CIV was not designed to have stone and marble be a requirement for anything. For that reason, stone and marble were left to be some of the rarer strategic resources and unpoppable later on because eventually they become useless. This is not working so well in FFH 2 however because stone and marble are now requirements but it is still very difficult to gain access to stone or marble if you did not start near stone or marble.
 
Ah, ok. (sorry for the cocky attitude in my first reply btw, was in a bad mood :))
I get what you mean, but I still don't really mind FfH using everything differently. But yea, it's rather annoying for the Luichurp (how the hell dyou spell that anyway).
 
Because the unit is not human-it is actually made of stone. Still, since you can build units like swordsmen without having any metal to actually craft a sword, I suppose it is reasonable to make such units buildable without stone.

That is true, so maybe it would be better if all Golems could be built without access to resources, but they gain bennifits if you have them. So a copper Golem is a 8 str unit, but with copper it gets +1 Str and +30% city attack. A Gargolye is a Str 5 creature, gets +1 Str & +20% city defence with Stone, and +2 Str, +40% city Defence with Marble (don't stack)

Just my thoughts
 
Perhaps something like that, but I got Marble before I got Stone multiple times, so I wouldn't see any of those two superior to the other.
 
Marble is not a very strong stone, so it should be inferior for military purposes. It would be like making your soldiers weapons and armor out of silver or gold-it might impress people, but it doesn't make them more effective in combat.

I think it is most reasonable just to make the golems cost more shields but to make the resources increase the building times.

I also think it would be nice if the transmutate spell were improved as I suggested somewhere recently, so that it could turn any metal into any other metal, and so that it could change both marble and gems into stone and stone into either one.
 
what if gargoyles has a spell or something that if they had acess to stone they could get extra city defence or somethign or if they had marble they give extra culture or happiness or something like that but because its heandled with a spell they could only have one and the player gets to choose
 
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