Harbourboy
Deity
Not having a good enough navy is a mistake I have learned the hard way (more than once - I'm a slow learner). When someone declares war out of the blue and trashes all your fishing nets, it's a major pain.
Loads of boats. Drydocks + barracks = 6xp new boats, you can get a Visibility +1 promotion, to cut down on the number you need to sentry. Now I really want to see - could you please post a screenshot?
You just need to sell one tech, even a not so old one, but to a slow paced AI with a good bunch of money.Thanks, I hadn't thought about State Property - good tip.
I don't think I have any old techs that everyone else doesn't have.
I don't think so.I'm building Scotland Yard at the moment - a strategically placed bomb in one of Basil's cities would be just the ticket. Failing that, I'll have to bribe someone to go to war with him...
F4 under technoligies. and then click every leader to see who has robotics.
if you have an engineer (you get one for bieng first to fussion) you can use it to rush a big part and then buy it.
Correct me if I'm wrong, but I thought a Great Engineer could only be used to rush a building, not a spaceship part. I'm tempted to research fusion next, in order to get the GE and rush either the Space Elevator or the 3 Gorges Dam.