Immortal 1852 Cultural Victory
This is the first time I attempted a cultural victory, since I saw that was what everyone else went for. Well, I tried once a while back when I was playing Prince, but lost interest in the game and never found out if I was on the right track. Anyway, I read the guide linked above about halfway through this, found out I should have been going for commerce in the cities, oops.
Well the first three cities I founded became the legendary cities. Paris was settled on the sugar, which made for tons of cottages, but low production. I built the Oracle there and took CoL because there were no religions on my continent yet. Orleans was settled for the copper and was a kind of crappy production city: good short term for barb defenses but couldn't grow much till civil service. This place slow-built the mids and got them very late, it could have been just fail gold. Lyons was to the southeast on the coast settled for two corn. This was a kind of crappy GP farm, with only two good food tiles to work, but the nice thing was it had a lot of production too so it could periodically break to build NE and cathedrals and such quickly.
Mansa founded Christianity, Taoism, and Islam, but only the first one spread to me, even as I settled two cities on his border with open arms. So I only had two religions, which was annoying. Paris had the GLib, and I would have been able to bulb philosophy and get taoism, but I popped a low odds prophet instead of a scientist at that point. Did bulb education to beat Mansa to lib only because he went for engineering and lots of other random stuff while I beelined. He was way ahead of me and Pericles was way behind me in tech, made trading complicated. Took nationalism per the guide, and went free speech. The others got way ahead in tech, and I seemed hundreds of turns from my goal, but everyone stayed peaceful. I kept slow teching through salons + mercantilism + biology and this combo gave me the GA's I needed to finish. Asoka had built two spaceship parts, Mansa had only finished apollo.
I can definitely see the allure of the culture game. Lots of planning, lots of time spent under 10k culture, then suddenly it all pays off as you surge to the goal over the last 40 turns. Took much less playing time than a domination game, where I agonize over every unit movement, lol.
took 2 pics along the way
Spoiler :
This is the first time I attempted a cultural victory, since I saw that was what everyone else went for. Well, I tried once a while back when I was playing Prince, but lost interest in the game and never found out if I was on the right track. Anyway, I read the guide linked above about halfway through this, found out I should have been going for commerce in the cities, oops.
Well the first three cities I founded became the legendary cities. Paris was settled on the sugar, which made for tons of cottages, but low production. I built the Oracle there and took CoL because there were no religions on my continent yet. Orleans was settled for the copper and was a kind of crappy production city: good short term for barb defenses but couldn't grow much till civil service. This place slow-built the mids and got them very late, it could have been just fail gold. Lyons was to the southeast on the coast settled for two corn. This was a kind of crappy GP farm, with only two good food tiles to work, but the nice thing was it had a lot of production too so it could periodically break to build NE and cathedrals and such quickly.
Mansa founded Christianity, Taoism, and Islam, but only the first one spread to me, even as I settled two cities on his border with open arms. So I only had two religions, which was annoying. Paris had the GLib, and I would have been able to bulb philosophy and get taoism, but I popped a low odds prophet instead of a scientist at that point. Did bulb education to beat Mansa to lib only because he went for engineering and lots of other random stuff while I beelined. He was way ahead of me and Pericles was way behind me in tech, made trading complicated. Took nationalism per the guide, and went free speech. The others got way ahead in tech, and I seemed hundreds of turns from my goal, but everyone stayed peaceful. I kept slow teching through salons + mercantilism + biology and this combo gave me the GA's I needed to finish. Asoka had built two spaceship parts, Mansa had only finished apollo.
I can definitely see the allure of the culture game. Lots of planning, lots of time spent under 10k culture, then suddenly it all pays off as you surge to the goal over the last 40 turns. Took much less playing time than a domination game, where I agonize over every unit movement, lol.
took 2 pics along the way
Spoiler :

