Despite being in a finance crunch, I would pay an extra $10 to buy the game without Steam.
Because of Steam, it's near certain that I won't be buying Civ5 even if it cost just $10.
This mate, this

Despite being in a finance crunch, I would pay an extra $10 to buy the game without Steam.
Because of Steam, it's near certain that I won't be buying Civ5 even if it cost just $10.
Despite being in a finance crunch, I would pay an extra $10 to buy the game without Steam.
Because of Steam, it's near certain that I won't be buying Civ5 even if it cost just $10.
.
I'm genuinely curious. For all the anti-DRM people who think a one-time online validation is unreasonable, what kind of anti-piracy measure would you prefer, that are at least moderately effective but less intrusive?
The Behind the Scenes feature was something I was actually looking forward to. But as a freebie for all, not as a carrot in some ultra deluxe package. A freebie given because they cared lol. Seriously though, it woulda made for a great gift of goodwill. Help foster a feeling of community between developer and player. They open their doors to us. Inivite us to the team for a day. But they went cheesy with it and missed a great oppurtunity. I don't know that any good done is balanced by the potential harm of being yet another example of cheesy sales tactics.Don't forget the "Behind the Scenes at Firaxis with Civ V video feature" , that one closed the deal for me.
I'm genuinely curious. For all the anti-DRM people who think a one-time online validation is unreasonable, what kind of anti-piracy measure would you prefer, that are at least moderately effective but less intrusive?
That depends on if i could get data, where i could see, how efficient the existing systems are compared to each other.
No, I'm not particularly Steam-averse, and in fact I'd rather have Steam-based DRM than have to play with a disk in the drive. The problem is I don't trust my own hard disk. If I ever have to reinstall I want a physical CD to reinstall from. I don't want to have to download the game and possibly buy it again if I've lost some critical piece of information needed to establish my right to download it.
I'm genuinely curious. For all the anti-DRM people who think a one-time online validation is unreasonable, what kind of anti-piracy measure would you prefer, that are at least moderately effective but less intrusive?
You remember Spore? The most restrictive "copy-protection" ever made (since then). It turned into a "customer-protection" for many potential customers did not buy it. And it became the most pirated game in history.
http://www.rockpapershotgun.com/2010/02/17/you-maniacs/
In my opinion, every DRM that is worse than Steam is just another reason to support Steam doing it the right way.
If just did the DRM I wouldn't have a problem with it.
In my opinion, every DRM that is worse than Steam is just another reason to support Steam doing it the right way.
Seriously?
You do? Who? For I don't know of whom you are speaking.I know who you are supporting
Aye. It's very hard to find common sense within the marketing- and management-departments of companies nowadays.but it's not surprising that you find it difficult to get publishers behind you.