Somebody613
Deity
- Joined
- Nov 18, 2019
- Messages
- 2,384
The way I see it being fun, casual, and constantly paid-back'y (think CK2, hello):
1. A standalone game of its own.
You don't like it - you don't play it.
And always a decent DEMO (say, one FULL game until an actual Victory, then lockup; it'd be much better than limiting the number of turns or similar horsehocky).
Or something similarly INTERESTING to TRY OUT and not feel ANNOYED.
Let's say that the actual Civ4 DEMO gave me near-zero wish to CONTINUE playing, just for the record.
It was a random "free game" decision that came much later and had nothing to do with the DEMO (which was BORING).
2. A rather limited Basic Game as far as Eras go (but not game play on its own) - and then a ton of DLCs.
It might be not as simple to program, but it's possible to make certain features be included as DLCs that come with additional Eras, not just updates.
Example:
No Hunting until the Ancient Era - you'd need to BUY the Prehistoric DLC to see the marvels of Hunting (short-term DEMO included, of course).
No Multi Maps after the Modern (or whatever) Era - you'd need to BUY quite a few DLC Eras, each adding new cool stuff beyond mere units.
Actual Multiple Planets after the Space (or whatever) Era - that alone would make people BUY those DLCs without a question.
Etc. etc. etc.
Just think what CK2 did - then multiply it by C2C.
3. Additional GAME MODES.
"Play the Real World" - a reflection of Rhye's, but Up To Eleven with cities and map SIZES.
"Fantasy and Fiction" - a SERIES of DLC mods, each being a separate UNIVERSE (either existing franchise, or random fictional setting).
"Spore Civ" - yes, THAT, and that's again a SERIES of DLC mods, and a huge one at that. Also can be named: Microbe2Microbiologist.
"Rule the Galaxy" - you though I meant COSMOS on the above line? Nope, I meant BIOLOGY (edited, lol). THIS one is about COSMOS.
Etc. etc. etc.
In other words, YES, a Civ to Civ all other Civs.
But...
Not exactly LIMITED in what you exactly can CIV in it, lol.
And let's be honest - the existing Civ franchise is yet another case of "the newer, the DUMBER".
I honestly don't see ANY appeal in Civ5/Civ6 over CIv4 (even Vanilla) - so either I'm too SMART for it, or it's actually horsehocky.
(Or I simply can't digest a Civ that has TILE-based cities in the first place, though I see other flaws there as well. And it IS boring.)
The same case goes for HoMM - the best HoMM is HoMM3 (with mods, though), and the latter HoMM's are getting worse and worse for MY taste.
So unless this "casual player" is also "too dumb to play anything complex EVER" - I see absolutely no LOGIC in "later means something new".
It just means "more flashier graphics for the price of dumber game play".
Or so it seems to ME.
1. A standalone game of its own.
You don't like it - you don't play it.
And always a decent DEMO (say, one FULL game until an actual Victory, then lockup; it'd be much better than limiting the number of turns or similar horsehocky).
Or something similarly INTERESTING to TRY OUT and not feel ANNOYED.
Let's say that the actual Civ4 DEMO gave me near-zero wish to CONTINUE playing, just for the record.
It was a random "free game" decision that came much later and had nothing to do with the DEMO (which was BORING).
2. A rather limited Basic Game as far as Eras go (but not game play on its own) - and then a ton of DLCs.
It might be not as simple to program, but it's possible to make certain features be included as DLCs that come with additional Eras, not just updates.
Example:
No Hunting until the Ancient Era - you'd need to BUY the Prehistoric DLC to see the marvels of Hunting (short-term DEMO included, of course).
No Multi Maps after the Modern (or whatever) Era - you'd need to BUY quite a few DLC Eras, each adding new cool stuff beyond mere units.
Actual Multiple Planets after the Space (or whatever) Era - that alone would make people BUY those DLCs without a question.
Etc. etc. etc.
Just think what CK2 did - then multiply it by C2C.
3. Additional GAME MODES.
"Play the Real World" - a reflection of Rhye's, but Up To Eleven with cities and map SIZES.
"Fantasy and Fiction" - a SERIES of DLC mods, each being a separate UNIVERSE (either existing franchise, or random fictional setting).
"Spore Civ" - yes, THAT, and that's again a SERIES of DLC mods, and a huge one at that. Also can be named: Microbe2Microbiologist.
"Rule the Galaxy" - you though I meant COSMOS on the above line? Nope, I meant BIOLOGY (edited, lol). THIS one is about COSMOS.
Etc. etc. etc.
In other words, YES, a Civ to Civ all other Civs.
But...
Not exactly LIMITED in what you exactly can CIV in it, lol.
And let's be honest - the existing Civ franchise is yet another case of "the newer, the DUMBER".
I honestly don't see ANY appeal in Civ5/Civ6 over CIv4 (even Vanilla) - so either I'm too SMART for it, or it's actually horsehocky.
(Or I simply can't digest a Civ that has TILE-based cities in the first place, though I see other flaws there as well. And it IS boring.)
The same case goes for HoMM - the best HoMM is HoMM3 (with mods, though), and the latter HoMM's are getting worse and worse for MY taste.
So unless this "casual player" is also "too dumb to play anything complex EVER" - I see absolutely no LOGIC in "later means something new".
It just means "more flashier graphics for the price of dumber game play".
Or so it seems to ME.