@Arachnaphobia: thanx! And don't worry, the game will go on, i'm firmly intent on beating the crap out of the AS as much as i can
Shadow Phoenix said:
We should sticky this.
4000 views 0_o
I'm surprised too!
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850AD - Preparing for the big hunt
The next target is the capital of Aztland, Tenochtitlan. But first my soldiers will clean the place from some aztec pesters that still harass my newly conquered territory. This way i can free some of my units from the duty of garrisoning the communication line. A jaguar, a spear and 2 longbow need to be disposed of. Some of them are already damaged. My catapults redline 2 of them and reduce the others at max 2hp. But before sending the legions to complete the task, i rush the Bach Cathedral in Athens with the leader. I hope to poop another leader using the elite legions. No luck. Harassers are sent to hell with minimal damage, but no leader this time.
Some slaves are sent north, protected by a musket, to build a road for a quick link between Tehotihuacan and Tlatelolco. Damn Monty, you could have spent some extra resources to rebuild a decent road network instead of fighting against windmills, you lazy moron.
Sparta has just finished a greek settler. It is sent to a hill 2 tiles north of Athens where, in the next turn, it will build another fort. Two knights have just been trained in Memphis and Remola. They are promptly sent north. An extra mobile force may be quite useful in case i run short of legionaries.
The harassing pukeman around Heliopolis is weakened by a catapults and killed by an elite longbow. Once again, no leader show up.
America is in Democracy now. Bad news. I need to spy on them ASAP, in order to collect Banking and Chemistry, but money is too tight to mention. No rushbuilding at least for a while, unless REALLY necessary.
After being badly beaten, Mario of the Persians has finally managed to deliver a pair of blows to Bob. He captured a small island settlement and destroyed an iroquois town on the same island where its new capital is. More war weariness for Bob, i suppose.
I end my turn, and nothing worth reporting happens, except for Monty and Alex regaining some mental sanity and signing a peace treaty. But at this point they are worthless.
Oops, wait... a stinky aztec galley has dropped 2 longbows next to Texaco. Redlined and killed. I gust gather my forces in Tihuacan and wait for some legions to heal. The fort is built. End of the turn.
Bob and Mario has finally signed peace. The war has been devastating for Persia. All its core territory is now in the hands of the Iroquois. Losers.
870AD - An unpleasant surprise
Phase 2 of Operation Cortes begins. 11 legions, 6 catapults and 1 musket head for Tenochtitlan. Next turn 4 knight companies will join the party. Another longbow is neutralized. The bad news are that those vermins have learned Gunpowder, and now their capital is defended by muskets. I don't know how much of their obsolete units has been upgraded.
Tenochtitlan has been founded on the only lousy hill around. Those damned muskets will defend at 9. Pikes at 6.75, longbow at 4.5. The mobilized soldiers won't be enough to conquer that city. Reinforcements will be needed.
Next turn my units advance. 2 legions and 4 catapults are all is available to go now. They cross the border and positions 1 tile behind of the main attacking force.
In 890AD the siege of Tenochtitlan begins. Catapult bombard, and their performance is abysmal. None of them hits the target, except for the last one that kills a population unit. Next turn i
really hope to do something better.
Some muskets have just been trained. They are sent north through the new communication line. The Aztec settler has just been created in Tlatelolco. That crappy town is going to be relocated.
A legion is sent scouting on the golden mountain north of Tlatelolco, in aztec territory. Clalix... let's simplify that absurd name. Calixaca. Calixaca is defended only by pukemen. Good. The bad side is that it's on a hill. Some slaves are sent to build a road.
In the interturn, a longbow leaves Tenochtitlan, heading west. Thank you, Monty. I see you want to easen my attack a bit.
900AD - Tenochtitlan is bombarded again. After 6 failed attempts, the musket is finally weakened, and a pukeman show up. Good. Only one of those suckers. The pike is weakened, and another one takes its place. The last shots are unsuccessful.
My mounted units charge. The first knight fails miserably and dies. The second retreats redlined. The third finally manages to inflict some damage to that damned pike, but is killed and the pike is promoted. The 4th has to deal with the weakened musket. Knight redlined, musket at 2/4. A regular pike appears.
12 legion divisions are sent to charge. When the battle is over, 5 of them has been completely obliterated, and 2 are badly damaged, but the city falls. 1 vet musket, 2 vet pukemen and 1 regular were defending that pitiful excuse for a capital. All the remaining free troops are garrisoned inside. A catapult has been captured. No workers and, once again, no barracks. Damn.
On the golden mountain, 6 more slaves are sent to speed up the roadbuilding. More troops are available from Tenochtitlan, 3 legions, 1 musket, 1 catapult. They are sent north and stationed on the new border. Next turn a fair amount of "slow" troops will be available to invade again. Knights from Tlatelolco are sent north in the sight of a combined strike.
The "final" worker in Tlatelolco is pooped out. Next turn that rotten town will be moved. And my troops will be moving again.
In the interturn, Monty's troops try pathetically to skirmish. A longbow is sent attacking. A catapult tear off 1 hitpoint and the musketman dispose of the rest. No damage done. Abe continue to be wonder-crazy. He's finished Magellan in Philadelphia and just started Shakespeare in... bah. I don't remember where.
Tonight's shot: my territory in 900AD
