On Multiplayer and Civ Switching

Magnússon

Chieftain
Joined
Feb 19, 2019
Messages
5
I'm a bit curious, how do you suppose the Civ switching mechanic works in multiplayer? Say, if me and a friend both get a lot of horses to unlock Mongolia for the era transition: Who gets priority? Do we take take turns picking civs? Is there a tiebreaker? Are there going to be multiple Mongolias running about with differing leaders? Will it simply be that there's always a mutually exclusive set of civilizations that make it so everyone always has a unique chance?

In other concerns, the Steam page indicates that "Up to five players supported in the Antiquity & Exploration Ages. Up to eight players supported in the Modern Age. Map size restrictions may apply to certain cross-play multiplayer games."

Me and my usual Civ group sadly consists of 7 players. While we would be able to play the Modern age, I do hope this limit can be modded away or will be increased as while we understand we're not the majority case it would be sad to be unable to play a full campaign simply because we're large of a group. The five player limit might be a red-line that prevents us from moving from Civ6 for no fault of the game mechanics themselves, just that it can't accomodate all of us. The game itself (the little we know) does look really exciting.

So, what are we thinking?
 
5 players max in Antiquity and 8 players max otherwise are only when Nintendo Switch player is in the session. It's only a switch thing, and switch probably has other restrictions regarding age transition and whatnot.
 
5 players max in Antiquity and 8 players max otherwise are only when Nintendo Switch player is in the session. It's only a switch thing, and switch probably has other restrictions regarding age transition and whatnot.
That isn't the case. Their faq is more specific about this.

On Xbox, PlayStation, and PC up to five players supported in the Antiquity & Exploration Ages, and up to eight players supported in the Modern Age. On Nintendo Switch, up to four players are supported in the Antiquity & Exploration Ages, and up to six players supported in the Modern Age in games



However, it doesn't seem like it would be difficult to mod this since the lobbies must already support 8 players. It's probably due to map size being smaller during the early ages, though it still seems a bit strange.
 
5 players max in Antiquity and 8 players max otherwise are only when Nintendo Switch player is in the session. It's only a switch thing, and switch probably has other restrictions regarding age transition and whatnot.
No that's standard, for switch (from official civ website faq):
"On Nintendo Switch, up to four players are supported in the Antiquity & Exploration Ages, and up to six players supported in the Modern Age in games."
The player count seems low, I'm fine with 8 for standard map but would have expected 12 four bigger sizes at least
 
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