Onan's multisession G&K, Alternate Reality Game (8pm in Auckland, GMT +13)

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I know Tab went Scientific Theory to industrial era, but it can't explain the tech lead so far. Looking forward to see Tab's videos when this game finishes (hopefully not dramatic).
 
I know Tab went Scientific Theory to industrial era, but it can't explain the tech lead so far. Looking forward to see Tab's videos when this game finishes (hopefully not dramatic).

But it does explain the tech lead :)

Sorry no vid for this game :( We were supposed to play this game at very few times(trying to finish that 8 players game) until we missed Islandia for real.
 
Yes, it does, the huge population, etc.

Persia is looking cultured. Funny religious war.

Boudicca likes her gold: Colossus, Machu Picchu, and Big Ben in one city, plus Commerce. :)
 
I am the staging point in this religious war. It is rather interesting.

The natural spread was about to claim a large portion of Neitherland, but the Celt Prophet stopped it spreading. I thought: fine, let's divide the religious continent by the Mordor, but it was not enough for the Celts...
 
I didn't think it would lead to war, I just had extra faith, missionaries, even prophets, thought I'd put them to some use. And initially it was to explore...then Foff planted the seed when he said he understood I just wanted to mess with E. I was like, hey, that's an idea! Prophet and missionary turn around to those Persian cities to see what can be done. :)
 
The extra prophet can be planted down to increase your faith per turn for buying late era GS. Now we both wasted at least a GS worth of faith or maybe even 2 wasted.
 
With commerce, I can buy great merchants.

I already planted one extra prophet for a holy site to make more faith. And then when I realised about the merchants, I bought two of them.

And in case you didn't realise yet, I don't play this game to be efficient and logical. So I don't give a rat's ass. :)
 
I guess you know it's better to wait for Commerce tree to finish, so your GMs makedouble the money?
 
Nope, didn't know that.
 
I didn't think it would lead to war, I just had extra faith, missionaries, even prophets, thought I'd put them to some use. And initially it was to explore...then Foff planted the seed when he said he understood I just wanted to mess with E. I was like, hey, that's an idea! Prophet and missionary turn around to those Persian cities to see what can be done. :)

It was more like: "Why would I allow open borders when I have no scouts out to use it" but then I saw the prophet and I assumed it was to start converting cities. I fully expected to be pulled back into E's religion because of pressure but if I could sneak in a quick pagoda before that would be pretty sweet.
I didnt btw cause my faith per turn sucks something awful. No point in it if I dont get a religion and when E messes up all my religious plans at the start.
 
Since I only play MP, and not very often, this was the first time I'd ever seen an established and robust religion (E's) actually start to get eroded and lose ground in terms of followers within its own home cities. Neat to see that's possible, even if I hadn't thought through the effects for the player with the religion retreating. I wonder if E considered he could use the spread to buy some pagodas for his cities if they were converted for a while.

Does a religion in a city have to be the majority religion before you can build special buildings and enjoy other benefits? Or have they set it up so a city with a few followers of several different faiths can reap a LOT of different bonuses?
 
Does a religion in a city have to be the majority religion before you can build special buildings and enjoy other benefits? Or have they set it up so a city with a few followers of several different faiths can reap a LOT of different bonuses?

You can take advantage from the bonuses of follower beliefs of the only dominant religion in this city.
 
I guess that makes sense, otherwise religion bonuses would be out of control. I wondered if maybe they'd designed it so that multi-cultural or religiously tolerant cities got lots of extra bonuses...showing my biases, if it's not too strange to say. I. Have a bias for diversity. (Annoying iPad mistakes but I. Can't be bothered fixing them.)
 
I did buy a pogoda in that city, and I think the building benefit is there no matter what religion is dominant.

I also leave that city as Onanism, because the food bonus is nice for that city's multiple sea food tiles.
 
Yes it makes sense building benefits would continue, so that's an interesting aspect of having many influences. Druidism! :p
 
Heh, I always knew what it meant. Onanism always works. A very easy religion to convert people to, one might even say a natural thing. So easy to spread the, um, word. :D
 
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