arkham4269
Court Writer - Orbis Mod
On a more fundamental change I'd like to see in 3.0 is some things I've mentioned before in other threads and that is rebellions, vassals and colonies.
First off, I like the Rebellion mod when it isn't set to high. It shouldn't be something that happens to often and should more relate to colonies or cities previously conquered from other Civs. More on that in a bit.
Vassals. I've commented before about the one thing I don't like about the current system is that unless it's changed lately, you can only create vassals out of cities that are separated by a water barrier. I think you should have an option to create vassals anywhere with perhaps a pop-up where you can say, "I want this, this and this city" to be in the new vassal state.
Related to vassal states would be colonies. It seems to me that when you create a vassal from cities you created, it would start with a minor leader of your own Civ like it seems Orbis does now. However, it would also seem that might be altered in two ways. Over time, cities separated by a water obstacle (especially far away) might get cranky over time and might petition to secede. Here it would seem they'd become a new minor Civ different (but probably similar) than the parent.
Secondly, I would think that if you wanted to create a vassal out of cites taken from another Civ, that you'd end up with a minor leader from that Civ. My thinking is that I'd rather totally take over a Civ and THEN create a vassal state out of it rather than almost take out a Major Civ and then make it a vassal. I mean I'd rather deal with a minor leader who owes their throne to me than a defeated leader who is probably scheming to become a major leader again. Plus, sometimes I've noticed if I do make a vassal out of a defeated leader (without taking them out) I can't seem to give back cities I either don't want or would rather have my vassal have.
So in a nutshell I really think the way you choose who gets what cities needs to be revamped.
First off, I like the Rebellion mod when it isn't set to high. It shouldn't be something that happens to often and should more relate to colonies or cities previously conquered from other Civs. More on that in a bit.
Vassals. I've commented before about the one thing I don't like about the current system is that unless it's changed lately, you can only create vassals out of cities that are separated by a water barrier. I think you should have an option to create vassals anywhere with perhaps a pop-up where you can say, "I want this, this and this city" to be in the new vassal state.
Related to vassal states would be colonies. It seems to me that when you create a vassal from cities you created, it would start with a minor leader of your own Civ like it seems Orbis does now. However, it would also seem that might be altered in two ways. Over time, cities separated by a water obstacle (especially far away) might get cranky over time and might petition to secede. Here it would seem they'd become a new minor Civ different (but probably similar) than the parent.
Secondly, I would think that if you wanted to create a vassal out of cites taken from another Civ, that you'd end up with a minor leader from that Civ. My thinking is that I'd rather totally take over a Civ and THEN create a vassal state out of it rather than almost take out a Major Civ and then make it a vassal. I mean I'd rather deal with a minor leader who owes their throne to me than a defeated leader who is probably scheming to become a major leader again. Plus, sometimes I've noticed if I do make a vassal out of a defeated leader (without taking them out) I can't seem to give back cities I either don't want or would rather have my vassal have.
So in a nutshell I really think the way you choose who gets what cities needs to be revamped.