Aussie_Lurker
Deity
Sorry, but I STILL feel that Social Engineering is the best way to go. Consider the following situation:
1) It is now 1830 CE and, over the last 100 years (20 turns) you have been rapidly industrialising your nation. This, in turn, has led to a rise in the influence of the worker faction of your society. Eventually, your domestic advisor approaches you saying 'Sire, the workers are demanding a greater say in the affairs of state. I suggest you raise national sufferage'. However, if you do so, then your powerful religious and capitalist factions might resist your attempts.
2) After decades of sabre-rattling, you know its only a matter of time before you go to war with your neighbour. However, you are concerned that doing so might lead to runaway War Weariness-especially if you don't achieve quick victories. Therefore, you decide to begin ramping up your nations Nationalism Level, propogandizing to your people about the evil foreigners who want to destroy their national identity. Unfortunately, your foreign faction gets very angry with you because they are bearing the brunt of your peoples racial villification and violence.
These are just two examples, but you can see how a single SE setting can, in fact, cover a large number of individual ordinances.
Yours,
Aussie_Lurker.
1) It is now 1830 CE and, over the last 100 years (20 turns) you have been rapidly industrialising your nation. This, in turn, has led to a rise in the influence of the worker faction of your society. Eventually, your domestic advisor approaches you saying 'Sire, the workers are demanding a greater say in the affairs of state. I suggest you raise national sufferage'. However, if you do so, then your powerful religious and capitalist factions might resist your attempts.
2) After decades of sabre-rattling, you know its only a matter of time before you go to war with your neighbour. However, you are concerned that doing so might lead to runaway War Weariness-especially if you don't achieve quick victories. Therefore, you decide to begin ramping up your nations Nationalism Level, propogandizing to your people about the evil foreigners who want to destroy their national identity. Unfortunately, your foreign faction gets very angry with you because they are bearing the brunt of your peoples racial villification and violence.
These are just two examples, but you can see how a single SE setting can, in fact, cover a large number of individual ordinances.
Yours,
Aussie_Lurker.