Okay, I've played a lot of games lately, and I think I'm starting to get the hang of empire-building, infrastructure, and economics. So I've formed up an overall strategy that I want to use for my next game.
I'm a warmonger, and I love to conquer, so my goal is a Conquest victory, or at least Domination. My plan is to play on a Standard Map, so that I don't have TOO huge of a land area to conquer, and I'll be playing on Marathon speed, since that gives me plenty of time to build and use armies. I know from previous experiences that I can have a good size army up and running by 3000 BC if I'm on marathon, and I can conquer two civilizations by 1500 BC if I'm quick about it. So marathon seems to be the way to go.
I'll probably play as Kubilai Kahn, but I'm going to take a closer look at the other Aggressive leaders to see which ones have the best starting techs. Keep in mind I don't have Warlords.
So if I'm Kublai, I'll build my first city, and start creating a worker. My scout will explore and grab huts. Once my worker is done, I'll switch production to a settler, then found my second city with it. In the meantime, I'll be beelining for bronze-working, and that'll allow me to chop rush the settler along with a barracks.
If I've got copper in my starting city, I'll start pumping out axemen. I figure a total of five or six, with the Cover promotion, will be sufficient. I'll probably also throw one spearman in there, in case of a chariot counterattack.
Depending on terrain, I'm going to be using more cottages and less farms. My problem used to be farm overuse. Recently, I've broken that habit. In my last game (on fast speed) I was able to get a booming commerce economy in my first and second cities by just farming/pasturing the food resources, then cottaging everything else (including floodplains). The cities grew just as quickly as otherwise, but the commerce was rolling in faster. So I was able to keep science at 100% for a LOONG time.
With that army, I'll start conquering. I'll keep the enemy cities until I have a total of four, then I'll just start razing. Hopefully, my army can just keep going and going and going, and I'll annihilate several of my opponents. If I start the campaign early (3000 BC), the first few cities will fall easily, and my guys will gain some mad promotions.
By limiting my empire size to four cities, it'll be easier to defend against barbarians, and my economy will stay in tip-top shape. Once I think I can afford it, I'll start expanding again, this time with settlers. With all that empty space left by my conquered enemies, I should be able to pick some choice spots.
That's my general strategy. Having access to copper is vital, so I'll make sure I get it early. I have to strike early and hard, so that I can take out three or four civs before they can build up REALLY strong defenses. I want to get plenty of use out of those axemen. After that, I'll return that army to my homeland, and just expand peacefully now that I have all that empty space.
I probably won't expand beyond five cities until I have code of laws and currency. My research will look something like: beeline to bronze-working, get all the other pertinent worker techs, then beeline to code of laws, then beeline to construction.
Hopefully, I'll have only two or three opponents left alive after 500 BC, and then I'll have over two thousand years to take them out slowly.
Does this sound like a solid strategy on Prince level? I know that I can conquer enemy cities that well in the early years, so I think it'll work. I'll let my axemen rest only long enough to recover their health, but otherwise, they'll just keep razing and razing and razing.
A benefit to that is the massive amount of gold I'll get from razing so many cities. I could probably keep science on 100% for an insanely long time, especially since I'll be building some really good commerce specialty cities.
I'm a warmonger, and I love to conquer, so my goal is a Conquest victory, or at least Domination. My plan is to play on a Standard Map, so that I don't have TOO huge of a land area to conquer, and I'll be playing on Marathon speed, since that gives me plenty of time to build and use armies. I know from previous experiences that I can have a good size army up and running by 3000 BC if I'm on marathon, and I can conquer two civilizations by 1500 BC if I'm quick about it. So marathon seems to be the way to go.
I'll probably play as Kubilai Kahn, but I'm going to take a closer look at the other Aggressive leaders to see which ones have the best starting techs. Keep in mind I don't have Warlords.
So if I'm Kublai, I'll build my first city, and start creating a worker. My scout will explore and grab huts. Once my worker is done, I'll switch production to a settler, then found my second city with it. In the meantime, I'll be beelining for bronze-working, and that'll allow me to chop rush the settler along with a barracks.
If I've got copper in my starting city, I'll start pumping out axemen. I figure a total of five or six, with the Cover promotion, will be sufficient. I'll probably also throw one spearman in there, in case of a chariot counterattack.
Depending on terrain, I'm going to be using more cottages and less farms. My problem used to be farm overuse. Recently, I've broken that habit. In my last game (on fast speed) I was able to get a booming commerce economy in my first and second cities by just farming/pasturing the food resources, then cottaging everything else (including floodplains). The cities grew just as quickly as otherwise, but the commerce was rolling in faster. So I was able to keep science at 100% for a LOONG time.
With that army, I'll start conquering. I'll keep the enemy cities until I have a total of four, then I'll just start razing. Hopefully, my army can just keep going and going and going, and I'll annihilate several of my opponents. If I start the campaign early (3000 BC), the first few cities will fall easily, and my guys will gain some mad promotions.
By limiting my empire size to four cities, it'll be easier to defend against barbarians, and my economy will stay in tip-top shape. Once I think I can afford it, I'll start expanding again, this time with settlers. With all that empty space left by my conquered enemies, I should be able to pick some choice spots.
That's my general strategy. Having access to copper is vital, so I'll make sure I get it early. I have to strike early and hard, so that I can take out three or four civs before they can build up REALLY strong defenses. I want to get plenty of use out of those axemen. After that, I'll return that army to my homeland, and just expand peacefully now that I have all that empty space.
I probably won't expand beyond five cities until I have code of laws and currency. My research will look something like: beeline to bronze-working, get all the other pertinent worker techs, then beeline to code of laws, then beeline to construction.
Hopefully, I'll have only two or three opponents left alive after 500 BC, and then I'll have over two thousand years to take them out slowly.
Does this sound like a solid strategy on Prince level? I know that I can conquer enemy cities that well in the early years, so I think it'll work. I'll let my axemen rest only long enough to recover their health, but otherwise, they'll just keep razing and razing and razing.
A benefit to that is the massive amount of gold I'll get from razing so many cities. I could probably keep science on 100% for an insanely long time, especially since I'll be building some really good commerce specialty cities.