Okay so I couldn't figure out what to name it in a way that made sense.
So pre patch, I'd make my moves and click next turn. Then, if there were units that had movement points left after making an auto move or a worker that finished building something or a civillian unit that was threatened by an enemy unit, it would give me the opportunity to move these units.
After or during the time that I could move these units, I could move other units as well. So if a civillian unit was threatened, I could move a military unit in to protect it. Now, post patch, I can't move that military unit.
In my first game post patch, I have a worker building a quarry. A barb has just moved in to threaten the worker but I can't move my spearman out to protect the worker. Instead, I'm going to have to move my worker into my city and lose a turn in building the quarry.
Either this is a bug or somebody made a really stupid decision to change this.
And now I'm thinking it is a bug. I wanted to post a save and the thought occurred to me to see what the game would do if I loaded that save. It cleared the please wait and changed it to the "A Unit Needs Orders" button and allowed me to select the Spearman in the city.
To reproduce, end the turn. It will take you to the worker next to Thebes. Click on the spearman in thebes and it just immediately reselects the worker for you. Save the game and then load the save. You should now be able to select the spearman and move it out of the city.
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