Couldn't have hurt.
But yeah Solomon is definitely just saying whatever comes to mind while being completely self-aware, and it really comes through. That bit about frogs was funny. And I think that's what developers should have, which is it to say they should be able to look at back and make fun of themselves and laugh at themselves and not be all serious all the time.
It'll come through in the game you're making and whether or not Solomon is a 4x guy, I'm finding myself wondering more and more how BE might've been different under his charge.
Meanwhile M&M, who I'm sure are decent guys doing their best, do seem like they weren't comfortable with the spotlight and so had a PR guy assigned that basically just told them what to say.
That's why everything feels scripted and phrased so... "diplomatically"? It's never "we did this and it was a mistake" or "we really didn't like this and that's why it's getting scrapped" - it's always "we did this and it's great and the fans loved it, but we could sense they wanted us to go further."
It just doesn't have the same reassuring, humble spin + self-awareness that I'm sure Solomon could've pulled off to make players feel like the problems and shortcomings were being competently addressed.