Preflight
Change reg swordsman build to galley
290 BC
Discover Monarchy > Construction for now (will trade)
Pretrade summary:
Babylon knows Monarchy, Currency, Construction and has 39g
Zulu knows Currency, Construction and has 87g
Rome lacks Literature and Monarchy and has 40g
Celts knows Monarchy, Currency, Construction and has 164g
India lacks Monarchy and has 3g
England knows Currency and Construction and has 103g
Egypt lacks Monarchy and has 26g
Germany lacks Code of Laws, Literature and Monarchy and has 2g
Mongol has Currency and Construction and 140g
Iroquois lacks Philosophy, Code of Laws, Literature and Polytheism and has 0g
Spain lacks Philosophy, Code of Laws, Literature and Polytheism and has 80g
Sell Monarchy to:
Mongol for: Currency + 140g
England for: Construction + 103g
Checking Trades again
Babylon and Celts know Engineering they won't trade for 307g
Zulu: Monarchy for 87g
Rome: Literature for 40g
Spain: Philosophy for 80g
Egypt: Monarchy for 26g
Dropping lux to 0% to look at towns pre revolt, every town is going to go into disorder in anarchy. Hire clowns/taxmen as needed. In anarchy there are no MP. our lack of luxes is going to hurt here.
Revolt to monarchy: 5 Turns
Engineering is known by 2 civs so gambling on them going for Feudalism or Republic I start research on Monotheism in 50. When Anarchy is over we may be able to quicken the pace.
270 BC
Nothing much happening during anarchy, just upgrading the Curraghs and vet warriors. moving the forces to Rusaddir to prepare for invasion of Spain.
250 BC
Celts demand 38g. I tell him to go swim in the ocean. He declares war. (War happiness too much to hope for?)
190 BC
We are now a monarchy! All hail the King!
Set lux to 10%, research to 0% Monotheism in 45. 28gpt.
Changed Lepis Minor to Settler farm to settle Spain (ICS Spain?)
MM Carthage to use of all 4 bonus grassland. Changed to Hanging Gardens.
Unit costs: 46/32 (costing us 14gpt) at 42gpt we can create another 42 units. Each town we settle will save us 2gpt.
170 BC
Declare war on Spain with a force of 6 Sword and 4 Cats. (outside their borders) and then landing near Madrid
150 BC
Catapult bombardment damages 1 spear. 1 Sword dies taking Madrid. 1 Promotes to Elite. 2 Resistors. 3 Slaves.
2 Galleys die sinking Spanish Galley.
130 BC
Spains devastating
counter attack consists of 4 reg Warriors. The Cats reduce them to 2/3, our Sword decimate them. Only one injury 2/4.
Babylon and Mongols now know The republic. They want all our gold and gpt for Engineering. They won't trade Republic. Hopefully they will go for Feudalism next.
110 BC
Egypt wanted Construction, told her to go swim with the Celts. She declared war as well.
Spain attacks with an archer, flawless defence, Sword promotes to elite.
Forces move towards Barcelona. Settler and reinforcements outside of Madrid in Galleys
- Roster -
mach - On Deck
dbear -
predesad -
elmarae - Just done
gunner - UP
Change reg swordsman build to galley
290 BC
Discover Monarchy > Construction for now (will trade)
Pretrade summary:
Babylon knows Monarchy, Currency, Construction and has 39g
Zulu knows Currency, Construction and has 87g
Rome lacks Literature and Monarchy and has 40g
Celts knows Monarchy, Currency, Construction and has 164g
India lacks Monarchy and has 3g
England knows Currency and Construction and has 103g
Egypt lacks Monarchy and has 26g
Germany lacks Code of Laws, Literature and Monarchy and has 2g
Mongol has Currency and Construction and 140g
Iroquois lacks Philosophy, Code of Laws, Literature and Polytheism and has 0g
Spain lacks Philosophy, Code of Laws, Literature and Polytheism and has 80g
Sell Monarchy to:
Mongol for: Currency + 140g
England for: Construction + 103g
Checking Trades again
Babylon and Celts know Engineering they won't trade for 307g
Zulu: Monarchy for 87g
Rome: Literature for 40g
Spain: Philosophy for 80g
Egypt: Monarchy for 26g
Dropping lux to 0% to look at towns pre revolt, every town is going to go into disorder in anarchy. Hire clowns/taxmen as needed. In anarchy there are no MP. our lack of luxes is going to hurt here.
Revolt to monarchy: 5 Turns
Engineering is known by 2 civs so gambling on them going for Feudalism or Republic I start research on Monotheism in 50. When Anarchy is over we may be able to quicken the pace.
270 BC
Nothing much happening during anarchy, just upgrading the Curraghs and vet warriors. moving the forces to Rusaddir to prepare for invasion of Spain.
250 BC
Celts demand 38g. I tell him to go swim in the ocean. He declares war. (War happiness too much to hope for?)
190 BC
We are now a monarchy! All hail the King!
Set lux to 10%, research to 0% Monotheism in 45. 28gpt.
Changed Lepis Minor to Settler farm to settle Spain (ICS Spain?)
MM Carthage to use of all 4 bonus grassland. Changed to Hanging Gardens.
Unit costs: 46/32 (costing us 14gpt) at 42gpt we can create another 42 units. Each town we settle will save us 2gpt.
170 BC
Declare war on Spain with a force of 6 Sword and 4 Cats. (outside their borders) and then landing near Madrid
150 BC
Catapult bombardment damages 1 spear. 1 Sword dies taking Madrid. 1 Promotes to Elite. 2 Resistors. 3 Slaves.
2 Galleys die sinking Spanish Galley.
130 BC
Spains devastating

Babylon and Mongols now know The republic. They want all our gold and gpt for Engineering. They won't trade Republic. Hopefully they will go for Feudalism next.
110 BC
Egypt wanted Construction, told her to go swim with the Celts. She declared war as well.
Spain attacks with an archer, flawless defence, Sword promotes to elite.
Forces move towards Barcelona. Settler and reinforcements outside of Madrid in Galleys
- Roster -
mach - On Deck
dbear -
predesad -
elmarae - Just done
gunner - UP