Version 1.4
XML Changes
1) Added <CommerceChangeOriginalOwners> and <CommerceChangeDoubleTimes> for Various Wonders
Brandenburg, Channel, Cheomseondae, CN Tower, Newton, Swords, Taipei, Padrao, JS Bach
2)
Banaue Rice Terrace
Changed Advisor to Growth
Python Changes
Pergamon Altar, Catacombs, Neuschwanstein
Added a check on defeated unit type, so that codes are not triggered if unit = non combat types (Workers, ICBMs, Missionaries etc)
Code:
if pLoser.getUnitCombatType() != -1:
Utopia Project
1) Changed for loop to while loop when changing Attitude to Cautious
2) Works even if he hates you so much his Attitude Value towards you is - 99999
3) Merged 2 loops together
Empire State Building
Changed for loop with while loop as well, in case you are really that unlucky that you can roll 400 times and still dont get 3 valid resources.
Temple at Uppsale, Walls of Babylon
Check isAtWar(iTeam) rather than (iPlayer)
Codes of Hammurabi, Swords, Area 51
Compares Team rather than Player
Channel Tunnel
Removes Relationship Bonus
Temple of Heaven
Nerfed from 2XP, 20% Unit Production to 1XP, 20% Unit Production
First Cloned Mammal
Removes Cloning Failed Chance
SETI Program
Checks pPlot.isCity() == false when spawning barb units
Gateway Arch
Slight Modification on loading
NPT
Rearrange some codes for efficiency
Helsinki
Remade into World Wonder
Megapack
Updated all the above changes, added Compass Rose