Platy's Peculiar Pleasant Posh Python

Example, in one of my scenarios I have a Zaporozhian Cossacks civilization, but obviously I don't have an actual Zaporozhian Cossacks civ in my mod, so it uses the bulgaria civilization, but it is called the Zaporozhian Cossacks in my scenario. With worldbuilder it says bulgaria, instead of Zaporozhian Cossacks. Is there a way to fix that? It is a problem when I have about 4 or 5 civilization in my scenario using the same civ type

@dacubz
Always remember this is not a after sales customer service whereby you bought a TV and it is not working.
I am not obliged to fix/alter anything, bug or not, because you did not buy the worldbuilder.
You get it free.
If you are not satisfied with it:
1) Remove it
2) DIY
I never even asked for you to fix it. Dont put words in my mouth. You called me lazy for YOUR mistake. I don't really care much whether the mistake is fixed, but you insulted me when it was your mistake. Learn how to communicate normally with people. Every time anyone else makes a suggestion you dont say DIY, so don't say it this time. Next time you don't want a suggestion, don't post in a forum.

"Obviously you still cannot accept negative criticisms." - Platyping
And what I said wasn't even criticism....
 
Updates
Pedia updated for all mods that use it.
Lazy to post in individual threads.

-----
Not the first time I mentioned it:
You can request/suggest/demand whatever you want.
Whether I want to do it is up to me.

Anyway it is not the first time I turned down requests.
Xyth requested for GP bar for individual GP, I declined because performance issue
Nimek requested for Resource filter in city screen, I declined because not useful in 99% mods.
And many others.

The promotions look to silly to me. The other modcomp just did it without promotions, I will just try to adjust that one to make it work.

You wanna quote, I can quote some from you. If this is not criticism, I don't know what is criticism.
 
Moderator Action: Please stop the name calling and return this thread to civility. Calling another member lazy is trolling, trading insults and accusations just escalates the problem.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Nope, generally I don't care lol
Whether you think they look silly or awesome, I don't really care because artwork is definitely not the essense of that mod comp.

So long as the code works, who cares about the buttons.
That can be easily changed by modders themselves :D

If I care about criticisms, I would have screamed and yelled and sulked whole day pondering why you feel they are silly.
 
Platy, I compared the standalone buttons and in ultrapack to find, but not found:
10) Removed "+" and "," from Building Effects in Building List, to display more data, since the buttons take up space
In what lines I could find this change?
 
Use Ctrl F and find this line
Code:
if (pHeadSelectedCity.getNumBuilding(i) > 0):

Then read on and find the changes.

It is not stated because the unnecessary lines are simply deleted from original codes.
I can't be bothered to comment them off.
 
@Vincent
Part of the reason why it takes space is because you wanted the buttons as big as pedia
If you noticed, the icon size is much smaller compared to the buttons

Dont get me wrong. I f...... LOVE the scoreboard :D I just thought if putting the icons to the far right, then they wouldnt "hang" in the middle. Aesthetically and practically all at once :lol:
I REALLY like the icons instead of text. I like the + - buttons too :goodjob:.
One thing (and I havent tested yet to see if its already there) that would be cool, was a Golden Star (like the player have) for civs that was Masters and a Silver Star for civs that was Vassals. I remember missing that part of info on my last game (with that old, horrible, tedious, vanilla scoreboard ;))

ScoreBoard
1) As attached
Don't ask me why there must be a gap between the icons and Buttons.
2) Reduce button size by 1

Sweeeeet. :king:

Somehow the scaling to 21 (?) pixels made my last Attitude Icon Creations look better (imho) I was ready to throw them out and start version 7 (or was it 8) of Emoticons, but now I kinda like them. I zipped them for you, in case you want to ship them along with the scoreboard as an alternative.

Spoiler :
attachment.php
 

Attachments

Button Display
1) Shifted Button out of Research Bar, Nationality Bar and City GP Bar
Refers to screenshot and you know what I mean

Scoreboard
1) Added Master/Vassal Icon
2) Used Power icon to indicate active player instead
@Vincent
Button size is currently 23 instead of 24.
I tried 22, leader ones looked squashed

Platypedia
1) Fixed missing Era text display

Ultrapack
1) The above changes
2) Added Vincent's attitude icons and set as default. (Scoreboard still uses Roamty's set, so I leave it to users which set they prefer)
3) Reintroduced Nationality Bar Button display now that it looks better. Still left out the GP one since not really necessary
 

Attachments

  • Civ4ScreenShot0004.JPG
    Civ4ScreenShot0004.JPG
    110.1 KB · Views: 79
  • Civ4ScreenShot0005.JPG
    Civ4ScreenShot0005.JPG
    138.7 KB · Views: 97
Hi, Platy,
I noticed that the barbarians can also have a Golden Age in your Happy Golden Age Pack. Well, is there a way to disable it?
 
And another round of bug-hunting :p

1) Mod-added specialists doesnt show in the GP bar under the Tech bar.
1b) I think a single showed GP would be enough (the one with the highest chance), and aesthetically it would also fit well under the tech icon (imho), and then make the text centered.

(trying to put a screenie here. CFC says I have already uploaded it, but cant find it anywhere.)

2) I still get this one on promotion line. Is it something only my mod does?
Spoiler :
attachment.php


3) All civs get a Golden Star? I think it would be more informative if only the Masters of a Vassal gets one. (I guess in a Zen way we are all our own masters ;))

4) oh well, I ran out of bugs :D but but.. where can I set the default to show A instead of B. Im sure its around there somewhere, just cant find it. :crazyeye:
Spoiler :
attachment.php
 
Wonder Tracker

Features
Click on Wonder Tracker Icon top left corner to bring up a new screen.
Shows list of wonders being built in cities that you can view.

WonderTracker_zps0662f3cc.jpg


For you to keep track of all of them at one go and decide whether to hurry or not when someone else is finishing.

P.S.
Yeah, I know the icon looks weird :D
 
@veBear
Yeah, doable, but not top priority.
Anyway, the culture bar is actually in line with the nationality bar + its button.

@Aloha
Doable, but don't see why barbs should be denied of its effects.

@Vincent
1) GP Bar Icon
That is because, the list of GP is hard coded in the python.
To do it the general way, means to loop through ALL units, which unfortunately is waste of time.

2) That is what I asked :D
Does it appear in other mods or vanilla BTS or just your mod?
Anyway, the whole upgrade file is imported directly from Sevopedia so I never bother to read through since it works...

3) Because there is no way to check that someone is a master without looping through all players and check if that player is a vassal of him. Again waste of time.

4) Look for this. All the default values are there.
Code:
def __init__ (self) :
 
Isn't there a way to get the attached icons/btns RE-Placed by (the original ones) icons/btn you have in your GP, that way there would be enough room for ALL GP and %'s there?? Just wondering?

Maybe its just a matter of size in the correct place as these icons/btns are used??
 
Depends what you want on the bar.
1) If all you want is just name of city and (Turns) then there is more space indeed.
2) When you have more GPs, then there will still not be enough space, unless a limit (Eg 5) is set just to display top 5 types.
 
Depends what you want on the bar.
1) If all you want is just name of city and (Turns) then there is more space indeed.
2) When you have more GPs, then there will still not be enough space, unless a limit (Eg 5) is set just to display top 5 types.

not what i am saying, i mean instead of the :culture: use the artist, , etc
 
Precisely.
If you noticed, the GP Bar in your screen only displays City Name (Turns)
Whereas mine displayed more info which is why takes more space.

2ndly,
Icons is a piece of cake because that whole chunk is just one string.
Buttons are more complicated...
 
Precisely.
If you noticed, the GP Bar in your screen only displays City Name (Turns)
Whereas mine displayed more info which is why takes more space.

2ndly,
Icons is a piece of cake because that whole chunk is just one string.
Buttons are more complicated...

I dont think i understand, sorry, all i am saying is (see the pic above ??) I am "wondering" if the :science::hammers::culture: can be replaced by (see attached AND also keep the % listed also??
 
GreatPeopleBar_zps7d11636d.jpg


1) See the image above...
If all you want is City Name(Turns)
Then there is space

2) Replacing icons with buttons is not as easy as you think
 
Back
Top Bottom