I was looking at the concurrent player numbers for the last three games again now, and a couple of things occured to me.
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One is that the player numbers for Civ 6 has declined significantly after Civ 7's release, much more so than for Civ 5. This is not surprising of course, since 6 is now no longer the most recent Civ game, while 5 hasn't been the most recent in a long time. However, what also occured to me, is that the overall player numbers for all three games combined have gone down significantly. The players who left 6 for 7, did not return to 6 as 7's numbers declined. I was curious if the same thing happened after Civ 6's release, and this is what I found:
Civ 5 before the release of Civ 6: about
70k concurrent players
Civ 5 + Civ 6 when Civ 6 was in its dip: about
70k to 80k concurrent players
Civ 5 + Civ 6 as Civ 6 grew in popularity: about
100k to 120k concurrent players
Civ 5 + Civ 6 + Civ 7 now: about
60k concurrent players
My worry here is that the popularity of the franchise overall may be declining. Again, this may not be surprising with how bad the launch of Civ 7 has been, but it does highlight how important it is that FXS/TT turn this around, and somehow make Civ 7 a success for the future of the series. At this point in Civ 6's life, more players were playing Civ 5, yes, but it was not a huge difference (about 60% to 40%), and overall player numbers had increased slightly. Now, only about 20-25% of players are playing the most recent game, and overall player numbers are down 30-40%.
I know that Firaxis are doing their best to improve situation. However, at the risk of sounding like a broken record, I wonder what Take Two are doing, as they, in my opinion, deserve at least equal blame. They seem to have done everything they can to cross off every box on the "bad publisher" bingo card. Rushed release? Yes. Third-party DRM? Yes. Premium price point? Yes. Pay not to wait? Yes. Content chopped out to be sold as day 1 DLC? Yes. And so on. Perhaps Firaxis slipped up on the game itself, perhaps they made some controversial changes to the design, but I still find this far more excusable than what Take Two has done. Innovation isn't easy, and sometimes you may miss the mark, but unless you try, you will stagnate. Take Two, however, has ensured that any changes and rough edges will be seen in the worst light possible. There are things they can do to put Civ 7 in a more positive light, but unless I have missed something, it seems only Firaxis are working to improve things.