GAGA Extrem
Emperor
- Joined
- Dec 24, 2008
- Messages
- 1,589
I wouldn't say that I "hate" Polynesia, but it would probably be one of the last CIVs I'd pick for a game.
Their bias for water is extremly annoying because it is almost useless on some maps and friggin powerful on others. Their UU is... well.. useless for me, because I never wage war early on and never dedicate myself to an early military buildup. The Maoi improvement is interesting on paper, but also extremly situational - unless you have a neatly shaped coastline, it is too weak to justify giving up other improvements or hexes with higher yield.
I played the "paradise found" scenario and think they fit quite well into this setting, but as a regular CIV - nah, not my cup of tea...
Their bias for water is extremly annoying because it is almost useless on some maps and friggin powerful on others. Their UU is... well.. useless for me, because I never wage war early on and never dedicate myself to an early military buildup. The Maoi improvement is interesting on paper, but also extremly situational - unless you have a neatly shaped coastline, it is too weak to justify giving up other improvements or hexes with higher yield.
I played the "paradise found" scenario and think they fit quite well into this setting, but as a regular CIV - nah, not my cup of tea...