mitsho
Deity
I did a recent late start conquest game and I do think Autocracy is a bit lackluster atm: Firstly, you do need to fill up honor first in any way ("adjacent units get bonusses" and "cheaper upgrade cost are pretty much a must), but then for example the +unit training of the opener and the cheaper buying policy are opposite to each other (I either build them or buy them - and mostly when conquering I do not need to build too many units in the Industrial era), the courthouse happiness policy needs you to have conquered and kept as puppets, strategic ressources may be needed strongly or not at all*.
Am I totally wrong with that assesment? I just think it's too much focussed on war/units alone. Or respectively on building up an army from scratch when mostly I do have already a sizeable army and just need a few replacements?
Why not split the money you receive from professional army and add the second half to the -% purchase cost. Or exchange it with a totally new effect? Like more power for ships and air units, because modern army are better at that? Keeping with the theme, strategic ressources could get an extra gold yield with one (not too big a buff). Or thinking of the iconography and ideology of Nazi Germany, barracks, farms or whatever could give culture, etc. ...
Of course, all of those might be too much, no, they certainly would be too much.
*may be make the +x% bigger but reduce the rate in total, making the policy a must for wide and conquest, but not needed for tall? (exception: the city state policy)
Am I totally wrong with that assesment? I just think it's too much focussed on war/units alone. Or respectively on building up an army from scratch when mostly I do have already a sizeable army and just need a few replacements?
Why not split the money you receive from professional army and add the second half to the -% purchase cost. Or exchange it with a totally new effect? Like more power for ships and air units, because modern army are better at that? Keeping with the theme, strategic ressources could get an extra gold yield with one (not too big a buff). Or thinking of the iconography and ideology of Nazi Germany, barracks, farms or whatever could give culture, etc. ...
Of course, all of those might be too much, no, they certainly would be too much.
*may be make the +x% bigger but reduce the rate in total, making the policy a must for wide and conquest, but not needed for tall? (exception: the city state policy)