I don't get it. How is a poor choice in an event a teaching tool? I mean sure, have the structure there for teaching, but insofar as it IS a part.of the game right now, the choices may as well be balanced...
I don't get it. How is a poor choice in an event a teaching tool? I mean sure, have the structure there for teaching, but insofar as it IS a part.of the game right now, the choices may as well be balanced...
Also - which one is even your events mod and where do I download it? It's just a whole swath of events like in regular CBP, not other stuff, right?
Edit: NM I found it from OP, though just clarifying that it's only events and nothing else and runs properly with the standard CBP installation (no other external mods).
I don't get it. How is a poor choice in an event a teaching tool? I mean sure, have the structure there for teaching, but insofar as it IS a part.of the game right now, the choices may as well be balanced...
The core events are fine. According to a post someone made elsewhere, roughly 3-4 out of the set are slightly imbalanced, and I'd agree with that. Otherwise they're fine, and their actual goal (to give event modders like Enginseer a model to follow) is plain to see.
I don't get it. How is a poor choice in an event a teaching tool? I mean sure, have the structure there for teaching, but insofar as it IS a part.of the game right now, the choices may as well be balanced...
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