..
“Since we've completed work on
Civilization VI and it's expansion packs, we have a lot of good working knowledge about how long it takes us to develop new leaders, civs, and content for the game,” she explained. “Every time we release something, we have an opportunity to revisit balance and update the game, and so we could start with the question ‘how often do we want to release new material for
Civilization VI? What could we do with a monthly cadence?’ And from that we worked backwards into the schedule we have: a release of paid content based around civilizations and leaders, followed by a community update for everyone who owns the game.”
Of course, the ongoing COVID-19 pandemic has the potential to disrupt even the best laid plans. The industry at large has
struggled to adjust to office closures and remote working conditions, and we’ve seen some
high-profile delays as a result. Luckily, Firaxis’ work hasn’t been disrupted too much..
“We have been fortunate in that we are still on schedule to deliver each DLC as promised in our roadmap,” Bonacorso said. “We're lucky to work in an industry where we can work remotely from our homes. I wouldn't say it's exactly the same as being in the office, and we definitely miss the ability to drop into someone's office to ask a question, but we are still very much on schedule.”
Looking forward, while there are no plans for any more full-fledged expansions like
Gathering Storm or
Rise and Fall, Bonacorso said that Firaxis has no plans to stop supporting
Civilization. Weather that means more leaders and civs or an entirely new numbered sequel she wouldn’t say. All we know for certain is that beyond the New Frontier pass, there is more
Civilization on the horizon.
“We're committed to supporting
Civilization VI through the next year, and we've shared our plan with our audience,” Bonacorso said. “As we have always told our fans, as long as there is interest in
Civilization as a game, we hope to be making more
Civilization for them to play.”