VII has a bigger production budget than VI and somehow managed to not even break the peak playercount that V had nearly 15 years ago..... We all know consoles and unpopular Epic store are not making up that difference in sales,
Last Civ game had a full release on a Friday. This had a staggered release, with the official relase on a Tuesday
If we compare Civ VII players this week to the first post release weekend of civ vi, we are looking at 110k vs 85k + epic/console
I suspect Civ VI still leads in player count, but if the player reviews are lower than that would lead one to the fair assumption that a lower percentage of people who bought the game are playing it.
The reality is we don't know its sales, 2k's expectations, and if it is a disappointment or not.
Veilguard was a flop. Civ VII may be a disappointment, or it may not be. We don't know. Its almost certain its not a 'flop' though.
And the important thing is that the people that matter know the numbers. You trying to rally people against a game they are enjoying, or might enjoy, is not helping anyone.
There is plenty of good, constructive feedback in these forums that might get buried under this kind of nonsense. People on both sides need to try to be balanced and not pretend that the game is a disaster, or that its a masterpiece.