Poll: What is the worst Natural Wonder to settle?

What is the worst natural wonder to settle?

  • The Barrington Crater (+2Gold, +3 Science)

    Votes: 54 19.2%
  • Grand Mesa (+2Hammer, +3 Gold)

    Votes: 117 41.6%
  • Great Barrier Reef (+2Food, +1Hammer, +1Gold, +1 Science)

    Votes: 6 2.1%
  • Krakatoa (+5 Science)

    Votes: 40 14.2%
  • Mt. Fuji (+2Gold, +3Culture, +3Faith)

    Votes: 1 0.4%
  • Old Faithful (+2Science, +3 Happiness)

    Votes: 35 12.5%
  • Rock of Gibraltar (+2Food, +5Gold)

    Votes: 3 1.1%
  • Cerro de Petosi (+10 Gold)

    Votes: 3 1.1%
  • El Dorado (+5 Culture. 500G for first discovery)

    Votes: 8 2.8%
  • Fountain of Youth (+10 Happiness. Double Recovery)

    Votes: 3 1.1%
  • Mt. Kailash (+6 Faith, +2 Happiness)

    Votes: 0 0.0%
  • Mt Sinai (+8 Faith)

    Votes: 2 0.7%
  • Sri Pada (+2 Food, +4 Faith, +2 Happiness)

    Votes: 0 0.0%
  • Ulura (+2 Food, +6 Faith)

    Votes: 1 0.4%
  • King Solomon's Mine (+6 Hammer)

    Votes: 0 0.0%
  • Lake Victoria (+6 Food)

    Votes: 4 1.4%
  • Mt. Klimanjaro (+3 Food, +2 Culture. Altitude Training)

    Votes: 4 1.4%

  • Total voters
    281
El Dorado's actual effect is to give you a free settler, can't see why people would vote against that.
 
Because it's all about the worst natural wonder to settle. You get the gold for just finding it, so it's completely irrelevant.
 
Grand Mesa is super weak. You can improve most regular tiles with workers/buildings/techs to beat what the grand mesa gives you, let alone how much better Resource tiles are then it.

At least the other weak NW's give science or faith or something regular tiles "can't" give. Grand Mesa is just a desert hill tile with +3 gold.
 
I voted Barringter below the grand mesa, since the latter tends to actually be in a workable place from time to time. Oh, and I'm looking at you, Krakatoa..... has anyone here actually been able to work it before? I haven't.

Also, for old faithful, well I guess you could say it.... blows.. HOHOHO :lol:
 
Grand Mesa is just terrible. I'd have trouble justifying settling it even as Spain.

Well, 4 Hammers make it equivalent to a late game mine, and the extra 6 gold is quite a bit early game. Still one of the worst I guess, but I'd say it's definitely worth it to settle it as Spain. Especially if you have One with Nature.
 
For me, the order is: old faithful, grand mesa, barringer crater then gibraltar. The rest are decent natural wonders. I understand why Krakatoa is voted down because I often see it spawn in the middle of nowhere, where it can't be worked at all.
 
Well, 4 Hammers make it equivalent to a late game mine, and the extra 6 gold is quite a bit early game. Still one of the worst I guess, but I'd say it's definitely worth it to settle it as Spain. Especially if you have One with Nature.

It needs above average food in the surrounding area. Otherwise it's still arguably worse than a mined gold/silver/gems hill since it provides no happiness.
 
It needs above average food in the surrounding area. Otherwise it's still arguably worse than a mined gold/silver/gems hill since it provides no happiness.

The fact we're trying to justify settling it with SPAIN shows how bad it is, 99% of games aren't with Spain, so as people have said, a mined luxury is better
 
The fact we're trying to justify settling it with SPAIN shows how bad it is, 99% of games aren't with Spain, so as people have said, a mined luxury is better

Nail on the head. Grand Mesa is about as much of a "Wonder" as a luxury resource.

At least the other 3 main vote getters give you something that you can't get from a tile in the wild :c5science:
 
Fair enough. I guess I just like at least seeing some tangible benefits with Grand Mesa. (MORE gold! Now you can actually build that granary in 10 turns as opposed to 400000 turns!) Whereas with Old Faithful I rarely see the tech turn-count even dropping at all when I switch to it.
 
Krakatoa... I've never, ever seen it spawn anywhere but the dead middle of the ocean.
 
OK - take any old hill tile and put a trading post on it (2H, 1G). add the bonus for researching economics (+1G), finish commerce SP (+1G), and the Free Thought SP (+1B). that trading post on a hill generates 2H/3G/1B, everything Grand Mesa has plus one science. The natural wonder is outclassed by any hill tile, and mind you this is without any resource.

For the haters of Baringer, bear in mind that if you can get Petra in the city with it, it's 1F/1P/2G/3B, not too shabby...

And for the haters of Old Faithful, how often are your cities utilizing all 24 tiles in a 3 tile radius? What if one of those tiles that you weren't using added 3 happiness to your empire, just shy of an extra luxury? Not too shabby either...
 
For the haters of Baringer, bear in mind that if you can get Petra in the city with it, it's 1F/1P/2G/3B, not too shabby...

No, pretty sure that's not true - if I recall properly, the Barringer Crater counts as a mountain, not as a desert tile (and besides, it can spawn in Tundra.)
 
No, it's happened for me. It can be both, apparently.
So if Barringer can count as a mountain, does that mean you can build Machu Picchu or Neuschwanstein on top of it? Or on Krakatoa, Mt. Fuji, Mt.Sinai, Sri Pada or Mt. Kailash?
 
So if Barringer can count as a mountain, does that mean you can build Machu Picchu or Neuschwanstein on top of it? Or on Krakatoa, Mt. Fuji, Mt.Sinai, Sri Pada or Mt. Kailash?

You can build an observatory, and you may have been able to do this with those wonders at one point. But at this point I heard that it doesn't count as a mountain for the purposes of wonders that require them.
 
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