davidlallen
Deity
I think some techs/units to make salvaging from ruins more active would be cool.
Maybe a Salvager unit that can fight a little, say Str 6 like a survivor, with bonuses against barbarians and animals, that you can send into ruins and have perform "explore" command, that takes 4 turns, and either turns up something good (refugees, lost tech, etc) or something bad (mutant animals, barbarians, etc).
The new version of FFH includes a cool development by Marnok, called explorable dungeons. This was pointed out to me way early in the Fury Road threads, and it was a separate mod, but it is in FFH 0.34. I am sure everybody is off playing that this week. I agree it would be cool to incorporate more of that into Fury Road in the future.