Edited: May 23, 2017 Updated with new resources, Download on post #147 Edited: February 9, 2017 Updated with new resources, Download on post #101 Edited: October 9, 2016 Updated with new resources, Download on post #88 Edited: July 21, 2015 Updated with new resources, Download on post #85 Edited: March 22, 2015 Updated with new resources, Download on post #77 Edited: July 30, 2012 Added desert resources, Download on post #62 Edited: June 24, 2012 Download on post #53 I have increased the size of my file from 144 frames to 288 frames. I am currently using 214 resources. There are several new ones since I last uploaded. I made a few of them. Others are from Kyriakos, Goldfool, Vuldacon, Gojira54 and zo-zo. Some of them were never posted by the contributor, I lifted them off of previews, like one of Kyriakos' desert wells and his sign post. I also lifted Goldfool's stables as I couldn't wait to see if he was going to post them. I will remove them from the download if anyone has any objections to this. I did'nt feel like removing them from my resource file before I uploaded it. I have modded some like Kyriakos' guillotine. There is a new arch, new seaweed and a barracks that I am using as a greenhouse. I've also added back a few that I had deleted from previous files. Original Post starts Here My current compilation of mine and others work. I tend to make or seek out resources that are more than just an icon, I want them to blend in well with the terrain. I have been putting some resources on my miscellaneous graphics thread, I figured I would just start a resources thread and update it here as I don't have my miscellaneous graphics thread indexed. Here is the resource file I use, size is 144, there are 144 spaces filled, this is the file from my game, all 144 currently in use. I know that some of this is not new, some is. I have made some changes to a few peoples work. Some resources I made, the rest are as follows (if I have made a mistake on the credits or forgotten someone, let me know): Gojira54: Tropical bird, cactus and chicken to name name a few. Mrtn: I think the sheep are his. Kyriakos: Removed one silo from his concrete grain elevator so it could be a resource without having to scale it down. Also using his windmill, gallows, archery range, carts (resized to fit), towers, guillotine and a few other buildings. I cut down his cathedral to be resource size. Vuldacon: Using his tree, beakers (I recoloured a couple of them) and tropical fruit. Zo-zo: Using his island, orchards, container depot, pig farm, stonehenge, teepees, satellite dish, shipyard, crashed ufo, kelp and solar farm. I modded his muskrat lodge to add bulrushes. Goldfool: A lot of the rest, I made changes to his: Uranium and fishery. Pounder: The villages, oil tanks, the logs, modded the oasis, modded the incense, made two new chickens, keep out sign, the compound, smokehouse, crops, gold, coal, iron, quarry, sacrifice temple, island statues, water well, barrels, observatory, gas storage, oriental monument, Bronze Statue of a Bird, Converted 4 more mines to resources, Buddha Statue, Shanty Town (pieces taken from a tech icon that someone posted, please advise), pumpjack, and c`n`p firaxis temple of zeus. Note: That some of the resources have been placed in the frame to work better with the mines. Note: I don't use shadows, so i won't be producing any shadows file. removed version 5.0 after 277 downloads july 23, 2011. Here is version 6.0 with 7 more resources added.