PPQ Flavor Module

So that's the healer, scientist, artist and prophet done. Now just to do the merchant and engineer.
 
Wait! I forgot to show you guys the scientist.
Civ4ScreenShot0038.JPG
 
is it just me or is the beaker in front of the hand with the scientist?
Think of it as a beaker with a handle:
Spoiler :
coffeemaker-glasshandle-three-detail_1_2.png

Sorry for the big image but I haven't found any smaller :)
 
Fixed already, old screenshot. :)
 
Spoiler And now for something completely different. :

Civ4ScreenShot0041.JPG
Civ4ScreenShot0042.JPG
Civ4ScreenShot0044.JPG


I'z smarter than you so I tellz you what you'z gonna build!
 
Is the clan of embers just orks and grots or like a mix of other stuff?
 
mostly orks and ogres. There were some goblins initially but they were cut in prevision for the goblin civ (which may or may not still pop up) There are still goblins and trolls among the stuff that the Overlord can hire i think
 
I forgot goblins were a thing as a race promotion.

This unit is tied to the ork race art style because thats what the clan units start with. And in the stable version I am testing on Race overrides Civ. So you'll want to change it to the clan unit style for the SVN version depending on if you've changed that.
 
Had to inform you though or you would not have known.
 
By the way, for anyone interested the reason why I am doing credits the way I am for individual units as opposed to a global credits line is because I fully expect future generations to pick my packs apart for units for use in other fantasy mods and I don't want to end up in a VD like situation where the credits are just lost.
 
Thanks for reporting it. I am going to look into it immediately. I might have accidentally distributed the wrong file or something. Stay tuned to the thread for a fix.


EDIT:
The unit looks fine on my end.

Could you please do me a favor in the meantime and zoom in as close as you can to the unit and take a screenshot that way. Preferably mouse over the unit or something so that I can make sure it is actually the hunter.

I need to see precisely what unit it is because my hunter model does not have red pants so this bug is puzzling to me. It's like something is seriously borked up when loading the model.

If anyone else is experiencing this bug please report it.
 
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one close up shot. It is kinda inconsistent,so something else is probably happening, but it is graphical in nature so i brought the issue here first.

better shot0000.JPG
 
I definitively see what you mean. TESTING

EDIT: Found it. It's a bug with the fortify animation.
Looking to fix it.
 
Fixed and uploaded as an update to the main download file. You can catch the new version of the module from there.
 
Spoiler I have no idea why I made this unit or what it's going to be. But it's going into the game. Just FYI. :
FrauLitch.png
 
I'm reasonably certain that breasts don't have bones if that's what you're asking.
 
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