vs
IPSS MBS Goliath 1 CSS Outrider Mk 2 2
IPSS ACSC Deliverance 1 CSS Warden Mk 2 2
IPSS Vengence 1 CSS Bootstrap 1
IPSS Tyr Mk II 1 CSS Partisan 2
IPSS Woden 1
IPSS Scimitar 3
ROUND 1
N.B both sides have jammers and fleet bonus's, IPSS ships have been launched from the
IPSS ACSC Deliverance and so get a speed bonus of 4 for ROUND 1
Position
Instance 1 (L) Health Effects
IPSS MBS Goliath 1 23 +3 int
IPSS ACSC Deliverance 1 126 +3 int
IPSS Vengence 1 40 +3 int
IPSS Tyr Mk II 1 73 +3 int
IPSS Woden 1 57 +3 int
IPSS Scimitar 3 13 +3 int
Instance 2 (L)
CSS Outrider Mk 2 2 54 +3 int
CSS Warden Mk 2 2 61 +3 int
CSS Bootstrap 1 51 +3 int
CSS Partisan 2 52 +3 int
Long Range
CSS Outrider Mk 2 x 2 Launch Interceptors
CSS Warden Mk 2 x 2 Launch Interceptors
CSS Warden Mk 2 x 2 Launch EMP busters at IPSS Woden
IPSS Woden Launches Interceptors
IPSS Vengence Launchers 2 Missiles at 1 CSS Warden
IPSS ACSC Deliverance attacks CSS Bootstrap with Mag Catapult
Resolve
Woden has higher int, chooses to Intercept Interceptors from 2 x warden and 1 x Outrider
Woden intercepts all 6 interceptors from 2 x wardens and 1 x Outrider (91%)
Outriders Interceptors choose to intercept IPSS Vengence's Missiles
Outriders Interceptors miss (9%)!
IPSS ACSC Deliverance HITS CSS Bootstrap (100%), deals 52 dmg, is DESTROYED!
IPSS Vengence hits CSS Warden, deals 91 dmg, is DESTROYED!
CSS Warden x 2 HIT IPSS Woden, deal 0 dmg, no effect
Movement
Instance 1 (L)
IPSS MBS Goliath Flee
IPSS ACSC Deliverance Flee
IPSS Vengence Avoid/hold
IPSS Tyr Mk II Intercept Carrier attackers Partisan then Outriders
IPSS Woden Intercept Partisans
IPSS Scimitar Intercept Carrier attackers Outriders then partisan
IPSS Scimitar Intercept Carrier attackers Outriders then partisan
IPSS Scimitar Intercept Carrier attackers Outriders then partisan
Instance 2 (L)
CSS Outrider Mk 2 Engage ACSC Deliverance Group 1
CSS Outrider Mk 2 Engage ACSC Deliverance Group 1
CSS Warden Mk 2 Hold/avoid
CSS Partisan Engage ACSC Deliverance Group 1
CSS Partisan Engage ACSC Deliverance Group 1
Result
Instance 1 (L)
IPSS Vengence
Instance 2 (L)
CSS Warden Mk 2
Instance 3 ( C)
CSS Partisan
CSS Partisan
CSS Outrider Mk 2
CSS Outrider Mk 2
IPSS Scimitar
IPSS Scimitar
IPSS Scimitar
IPSS Tyr Mk II
IPSS Woden
Fled
IPSS MBS Goliath
IPSS ACSC Deliverance
Automatic due to speed
EW Stuff
IPSS Woden is the only one in Close range encounter: only one which can use EW in jammer battlefield
IPSS attacks weakest:
Partisan
0 PASSIVE YES LISTEN IN (CAN'T BE SURPRISED)
0 PASSIVE YES READ MAIL (GET INFORMATION)
Close Range
Instance 3 ( C)
CSS Partisan Attacks Scimitar 1
CSS Partisan Attacks Scimitar 2
CSS Outrider Mk 2 Attacks Woden, Launches Interceptors
CSS Outrider Mk 2 Attacks Woden, Launches Interceptors
IPSS Scimitar Attacks Outriders 1
IPSS Scimitar Attacks Outriders 1
IPSS Scimitar Attacks Outriders 1
IPSS Tyr Mk II Attacks Partisan 1
IPSS Tyr Mk II Attacks Partisan 2
IPSS Woden Launches Interceptors at Partisan 1
CSS Outrider Intercepts 1 Interceptor (54%)
CSS Outrider Hits Woden (100%), deals 1 dmg, no effect
CSS Outrider Hits Woden, deals 1 dmg, no effect
CSS Partisan Hits Scimitar (64%), deals 48 dmg, is DESTROYED!
CSS Partisan misses Scimitar
IPSS Scimitar Hits Outrider 1 (100%), deals 1 dmg, no effect
IPSS Scimitar Hits Outrider 1 (100%), deals 1 dmg, -1 int
IPSS Scimitar Hits Outrider 1 (100%), deals 1 dmg, -1 int
IPSS Tyr MKII Hits Partisan 1 (100%), deals 48 dmg
IPSS Tyr MKII Hits Partisan 2 (100%), deals 36 dmg
IPSS Woden Hits Partisan 1 (100%) with 5 interceptors, deals 12 dmg, is DESTROYED!
ROUND 1 Summary
Instance 1 (L) Health Effects
IPSS Vengence 1 40 +3 int
Instance 2 (L)
CSS Warden Mk 2 1 61 +3 int
Instance 3 ( C)
CSS Partisan 1 16 +3 int
CSS Outrider Mk 2 1 54 +3 int
CSS Outrider Mk 2 1 51 +1 int
IPSS Tyr Mk II 1 73 +3 int
IPSS Woden 1 53 +3 int
IPSS Scimitar 2 13 +3 int
Fled
IPSS MBS Goliath 1 23
IPSS ACSC Deliverance 1 126
Dead
CSS Bootstrap 1 0
CSS Partisan 1 0
CSS Warden Mk 2 1 0
IPSS Scimitar 1 0
ROUND 2
IPSS forces much slower now!
Long Range
CSS Outrider Mk 2 x 2 Launch Interceptors (only to be used to hit missiles originating from within the same instance since woden has a jammer,but Woden has higher int so ignores them anyway?) Or can they hit stuff in the instance?
CSS Warden Mk 2 Launch Interceptors
CSS Warden Mk 2 Launch EMP busters at IPSS Scimitar
IPSS Woden Launches Interceptors
IPSS Vengence Launchers 2 Missiles at CSS Warden
Resolve
Woden uses 2 Interceptors vs Wardens EMP Buster
Woden uses 2 Interceptors vs Wardens Interceptor 1
Woden uses 2 Interceptors vs Wardens EMP Interceptor 1
Woden Misses EMP Buster (54%)
Woden Hits Interceptor 1 (54%) once
Woden Hits Interceptor 2 (54%) once
IPSS Vengence Hits CSS Warden (100%), deals 71 dmg, is DESTROYED
CSS Warden misses IPSS Scimitar (18%)
Movement
Instance 1 (L)
IPSS Vengence Hold/avoid
Instance 3 ( C)
CSS Partisan Engage Group 1
CSS Outrider Mk 2 Engage Group 1
CSS Outrider Mk 2 Engage Group 1
IPSS Tyr Mk II Engage Group 2
IPSS Woden Engage Group 2
IPSS Scimitar Engage Group 2
IPSS Scimitar Engage Group 2
Result
Nothing changed
Close
CSS Partisan Attack Scimitar 1
CSS Outrider Mk 2 Attack Scimitar 2, Launch Interceptors
CSS Outrider Mk 2 Attack Scimitar 2, Launch Interceptors
IPSS Tyr Mk II Attack, partisan (2x), attack Outrider 1 (3x)
IPSS Woden Launch Interceptors at Outrider 1
IPSS Scimitar Attack Outrider 1
IPSS Scimitar Attack Outrider 1
Result
CSS interceptors all miss! (54%, 72%)
CSS Partisan misses Scimitar (34%)
CSS Outrider Mk 2 misses Scimitar (17%)
CSS Outrider Mk 2 hits Scimitar (34%), deals 46 dmg, -3 int , is DESTROYED
IPSS Tyr Mk II Kills CSS Partisan (100%), 36 dmg
IPSS Tyr Mk II Hits Outrider 1, deals 6 dmg
IPSS Woden Hits Outrider 1, deals 3 dmg
IPSS Scimitar Hits Outrider 1, deals 1 dmg, -1 int
IPSS Scimitar Hits Outrider 1, deals 1 dmg, -1 int
ROUND 2 SUMMARY
Instance 1 (L) Health Effects
IPSS Vengence 1 40 +5 int
Instance 3 ( C)
CSS Outrider Mk 2 1 43 -2 int
CSS Outrider Mk 2 1 51 -2 int
IPSS Tyr Mk II 1 73 +5 int
IPSS Woden 1 53 +5 int
IPSS Scimitar 1 13 +5 int
Fled
IPSS MBS Goliath 1 23
IPSS ACSC Deliverance 1 126
Dead
CSS Bootstrap 1 0
CSS Partisan 2 0
CSS Warden Mk 2 2 0
IPSS Scimitar 2 0
REST OF MATCH: Outriders proceed to get nuked, Outriders might be able to kill last Scimitar
Could have fled with the Outriders/partisans once the second Warden had been nuked
EMP buster couldn't HIT anything worthwhile (low dodge, low armour). What it could hit, was usually untouched due to armour! EMP needs a bigger charge
Could probably be more evenly matched/taken longer if Thy had been luckier and taken out a few missiles or I had been unluckier and not rolled high on missile dmg
Not sure if that would have solved his main problem: the terrible amount of damage he could do to my Heavy armoured group which was always going to be able to intercept anything in the first round
More balanced that Frozens. Contributing cost is almost certainly the need to slap on IS drives and recyclers on almost everything