Thanx for asking for the skip / swap Dbear, I love it when the warmongering turns are left for me
Pre-Flight:
Lisbon is now a 4 turn settler factory, too bad we dont need many settlers, change production from horse to settler
Sagres is a 2 turn worker factory waiting to happen
Trades: Phil & CoL to America for Poly & 25 g; Phil to Spain for 69 g; Phil to Celts for 50 g
Research Lit @ 40%: 15 turns, -7 gpt
i - Celts demand CoL - we cave, not in my plans to war with Celts at this time, i have another plan & dont want to be distracted
1 - 1375 BC: Trespass Phil borders, they have a spear in there; archer destroys barb camp; settle Leiria (curragh, not a definite build), Evora (worker); start roading to get iron hooked up, move warirors from Lisbon to Guimaraes to get closer to border; rush horse in Guimaraes; rush barracks in Emerita; rush workers in Oporta & Sagres; economy improved Lit 13 turns +3 gpt @ 40% so adjust to 60%: 8 turns, -7 gpt
i - Guimares - horse - horse, Emerita - barracks - horse, Oporto - worker - barracks, Sagres - worker - worker
2 - 1350 BC: buy 2 workers from Germany for philosphy;
i - Lisbon - settler - settler
3 - 1325 BC - trade Rep to Celts for MM; gift rep to America; build embassy America & Celts; declare war on America, move 2 archers to mountains in Philly, horse just outside Philly borders; adjust science slider back to 40%: 9 turns, -5 gpt
- i - lose scout to barb horse over by vikings
4 - 1300 BC - Archer loses to spear, archer def spear, destroying Philly & capturing 2 workers & 1 settler for a total of 4 slaves; sell CoL to Spain for worker & 4 G; adjust slider to 50% sci: 6 turns, -9 gpt; Emerita - change productio from horse to warrior (iron hooked up in 2 turns, warrior built in 1 turn then upgraded); rush worker in Coimbra
- Emerita - warrior - horse; Coimbra - worker - worker
5 - 1275 BC - rush barracks in Lagos; adjust sci to 40%
-Lagos - barracks - horse
6 - 1250 BC - Braga founded - warrior; adjust sci to 50%: Lit 4 turns, -6 gpt
Lisbon - settler - settler; our people want to build FP; America comes out of anarchy & completes Colossus
7 - 1225 BC - Horse kills spear & captures New York along with 2 slaves, slaves place opposite river on road beside conscript American warrior, archers next to slaves; upgrade 3 warriors to swords
i - american conscript warrior captures workers & moves them away to mountains via roads; NY starves, resistance ends; use specialists again in NY to starve one more time
8 - 1200 BC - archer kills conscript warrior, horse recaptures workers; workers moved outside Atlanta as bait, scout has been moving around 2 American warriors in Mountains north of America as bait, somewhat successful
- Lit discovered - Currency
9 - 1175 BC - change prodcution in Braga to cat, cant afford to upgrade another warrior anyway since I have spent nearly 550 G on rushes, 2 embassies, upgrades, & deficit research; change production in Leira to cat; move slider to 40% sci: currency 15 turns, +3 gpt, we can't afford deficit research any longer
America still wont give a city for peace
Spain has construction, but requires rep, lit, & poly / mm for it, wait on trade
- Guimaraes & Emerita - horses - horses; America building Oracle (what a stupid move)
10 - 1150 BC - archer kills warrior in Atlanta, workers still used as bait there (there are at least 4 more warriors around that city, at least one defending; Faro founded on former site of Philly (I believe this is the site of our future capitol) start building barracks
-Lisbon - settler - settler; Leiria - cat - worker; Evora - worker - cat; a couple forest cuts aid horse production
11 - 1125 BC - Archer & Horse kill 2 warriors & capture Atlanta, horse promotes to elite
-Sagres - worker - worker; Americans send settler / spear combo between Wash & NY (another stupid move)
12 - 1100 BC - trade Spain Rep, Poly, Lit for Constr + 33 G; advance upon Wash
i - Lagos - horse - horse
13 - 1075 BC -
i - Emerita - horse - horse
14 - 1050 BC - 2 Swords kill 2 spears & capture Wash; Celts may cause trouble, warriors advancing, but 1 escorting settler, may be just after ivory & barb camp in north; w/ additin of wines lower lux rate to 10%, increase sci to 50%
-Lisbon - settler - settler; Leiria - worker - galley, Coimbra - worker - worker
15 - 1025 BC - horse w/draws from spear, horse def spear & captures Boston& 1 slave, thought about razing, there is an American warrior outside the city & a barb horse, but worse case we lose a horse & Boston is destroyed, best case, horse wins & promotes to elite & we keep Boston, the reward outweighs the risk, IMHO; change production in Brag from cat to galley
- decision to keep Boston pays off, stupid Americans attack & kill barb horse so we get attacked by neither; Guimares - horse - horse, Sagres - worker - granary; America begs for peace, I laugh at them
16 - archer kills spear, destroys Chicago & the Americans
the only moves I made last turn was the Archer & to wake up a horse so that next player would be aware of its location would have stopped at turn 15, but after all the work and having 2 archers outside the last American city which I knew was defended only by 1 spear, I couldn't let it pass.
I think the celts are just passing through, they could have attacked NY last turn when it was empty with the horse outside, but they didnt. Most likely the one warrior is just escorting that spear somewhere and who knows what plans the other warriors have, but i would take care of those warriors before starting war with Celts, they could be pesky. Our units are scattered after the end of the Portuguese-American War, so they will need to be regrouped. But if war with the Celts is immediately desired it shouldn't take but a couple turns to get everything together.
prolly barb camp north of Boston
FP needs built & so does SoZ, my warmongering distracted me from both. Some builds prolly need changed since towards the end of the turnset I just picked something not sure what direction the next player would want to go.
I spent 550 gold this turn set, but don't look at it as expenses, look at it as an investment in America, although I am not sure the Americans would see it that way.
I must thank eldar

for making the trades (which I opposed) that allowed me to have the gold for the rushes & upgrades which made this war possible, & Mathias also for switching to rep immediately so I could cash-rush.