Huge Monarch 20K - Celts - 1772 AD 4069 points
The real challenge for this game was getting the map I desired, I played a Huge Arch 60%, wet warm 5 billion, no barbs, no SGL. My opponents were the Americans, Inca, Maya, China, Mongols, Egypt, Zulu, & Arabs.
I wanted a 4-turn settler factory for my capitol with a river as a fresh water source vs a lake (increased commerce), using my 2nd city (Alesia) as my 20K city. Getting a 4-turn settler factory for the capitol was a non issue, I got plenty of maps to work with. Next for Alesia, I wanted a site no more than 3 squares away from Entremont that was coastal with access to fresh water (preferably a river, but not necessarily) & a food bonus. However, if the food bonus was the only condition lacking form my map I would be content with adding settlers to Alesia from Entremont to help boost population. The final ingredient to my 20K recipe was the most difficult to find - ivory. Many, many games were played & abandoned when ivory did not show up on my landmass, but finally I received 2 maps to choose from which met all of my conditions, the one had a lot of jungle & no hills, so I abandoned it in favor of another.
I started by building 1 warrior from Entremont the a settler, warrior quickly scouted around & found a coastal river site w/ a food bonus, actually 2 - wheat on grass, the only question that remained about the map was ivory. I researched bronze working first & right before finishing that my exploring warrior stumbled across ivory. Quickly my capitol operating as a 4 turn settler factory sent a settler out to claim it (not that there was any real hurry, I am alone on my island) I also built several coastal cities in preparation to build curraghs after alphabet was researched.
I built a granary in Alesia (20K city) first, even though that was a questionable decision, but I wanted to get to 12 citizens ASAP. Then I built a temple, but did not pop rush it, finishing in 1750 BC, thought that was a bit late. Then started on Colossus, 1200 BC.
After bronze working, my research was alphabet, masonry, math & writing. Somewhere while along this path I sunk many curraghs, but finally made it across at 2 different spots, one in the north after a couple nonsuicide island hops, & one just a little south of me. To the south I found the Mongols on an island alone & the Inca & Chinese sharing another landmass. Eventually I would also be able to find the Arabs off the Mongols coast, they were also isolated on an island.
I traded for mysticism & went for the Oracle. I really wanted to build SoZ next & if I had my way I would have put off the Oracle until even after the GL, but I knew (well, didnt know, but had a very strong feeling from experience) that the Oracle would go fast, so it was build it now or lose the chance. The same goes for pyramids, it would go fast, but since it would have given me an instant GA i had decided to skip it. I got the Oracle in 710 BC then hand built a librbary finishing in 610 BC, then SoZ in 330 BC.
Meanwhile, concerning research I went for literature, code of laws, philosophy and claimed republic for free. After this I traded for iron working & started on construction.
After SoZ I built the GL in 80 AD which instantly (well, not instantly, but the next turn) gave me The Wheel, Horseback Riding, & Polytheism. Meanwhile I was prebuilding for Hanging Gardens & hoping the ToA would hold out and not cascade before I could finish it. After a few turns, the Inca had Monarchy, but nobody else. Since I could be patient with a prebuild going, I was, & didn't try to trade for it. Eventually, the Arabs also discovered Monarchy, I got it from the GL & was able to net Hanging Garden in 290 AD, kicking off my GA.
About this time I think I was finishing up on currency. I should have rushed a colosseum after HG, but I had my heart set on getting Sistines during my GA. But that was a mistake which would have knocked one turn off the my finsih date. It took 19 turns to build Sistine during my GA, so I had the extra turn to spare. I finished Sistine in 470 AD, then rushed a university, cathedral, & coloseum.
I set up most of my cities as fishing villages, having only 3 non coastal cities, they had a barracks & were solely repsonsible for military. It was about this time I decided to do some warmongering. I had my sites on the Inca who owned 2 of the 4 wonders I did not build during this game. I wanted the Lighthouse to aid my exploration, I was still missing 4 contacts and craved luxuries to aid unhappiness.
After Sistine, I wanted SHakes, only my prebuild would not last until I researched Free Artistry, so I got Copernicus in 700 AD, then Shakes in 920 AD. I was far ahead in tech & stayed far ahead, After entering the MA, I never had any competition for any wonders and was able to build what I wanted.
While building Shakes, I got my first MGL, I built an army, got a victory, then got another MGL. Once SHakes completed, I used that MGL to rush Heroic Epic so I could get more MGLs. Then I built JS Bach, finishing in 1190 AD.
WHile working on Bach's, I got several more leaders, which I used to build armies so I could get pentagon, finally I saved one for the FP, which I rushed immediately after Bach's. Then I built Newton's in 1315 AD & Magellan's in 1385 AD.
I believe it was right about here that I got coal & railroaded everything around Aleisia ASAP, i think taking about 3 turns to finish. It was also right about here that I ruined the chance to build the pentagon because I was getting tired of the game & sloppy.
With CHina & INca gone I had started ICS'ing that landmass as well as some other smaller islands, my research rate quicky reached 4 turns per tech. I got tired of ICS so I quit that. Then I invaded the Mongols simply to generate more leaders, but I got 2 of my armies killed off.
After Magellan's I rushed Wall Street. Somewhere in here I rushed a factory & a coal plant then built ToE in 1490 AD, then rushed battlefield medicine, then Universal Suffrage in 1545 AD, then rushed Military Academy.
That was the end of small wonders. I continued to plug along in the game, had brief wars with America & Zulu & a 2nd war with the Mongols, when I had tired of fighting & decided to let them live. I just kind of went through the motions, defending from attacks until the AI would agree to peace, researching to the Modern age, skipping all the optional techs in the Industrail Ages. I only got to Fission, Computers, & Miniaturization in the Modern Age, then turned research off since I needed no more techs.
I finished out the game building Hoover's, UN, Research Lab (rushed) & Internet.
IN Entremont, I had built KNight's Templar, Leoanrdo's & SunTzu's. I only lost 4 wonders the entire game - the Pyramids & Lighthouse to INca, THe Great Wall to CHina, & ToA to America. I didnt want to build any of those wonders in Alesia, so it played out well.
In retrospect, I think on Monarch level I should have tried this on pangaea, the benefits could have been more trading & slightly faster tech pace, which might have made me lose out on a couple wonders. However, there would have been more opportnities for war, thus quicker MGL's to get a few small wonders much quicker.
20K build summary:
temple - 1750 BC
colossus - 1200 BC
oracle - 710 BC
library - 610 BC
statue of zeus - 330 BC
great library - 80 AD
hanging gardens - 290 AD
sistine's chapel - 470 AD
university - 480 AD
cathedral - 490 AD
coloseum - 500 AD
copernicus observatory- 700 AD
shakespeare's theater - 920 AD
heroic epic - 930 AD
js bach's cathedral - 1190 AD
forbidden palace - 1200 AD
newton's university - 1315 AD
magellan's voyage - 1385 AD
wall street - 1390 AD
smith's trading - 1445 AD
theory of evolution - 1490 AD
battlefield medicine - 1495 AD
universal suffrage - 1545 AD
military academy - 1550 AD
hoover's dam - 1605 AD
united nations - 1670 AD
research lab - 1675 AD
internet - 1740 AD
here are the saves, pics to be added later: