biohazard72
Prince
It might be too early to comment due to not knowing the nature of some nerfs, but using general info (no storing policies, Maritime nerf, Horseman nerf) here are some strategies (and Civs) that I think will be significantly stronger post-patch compared to now.
Rome:
- standard ICS style
- Liberty as first policy
- use bottom of tree beyond Writing/Lux techs
- leverage advantage of Legions and Ballistae in warfare (now stronger in comparison to Horsemen). Synergistic with early Warrior rush (see Martin Alvito's excellent thread).
- Legions allow Workers to improve tiles rather than roads (a common problem with ICS is not being able to improve tiles fast enough - Legions should help a little)
- throw up cheap Monuments at Renaissance (Gunpowder?) for Freedom/Rationalism. Grabbing base Order in Industrial would be good synergy with the UA.
Siam:
- less aggressive/continuous ICS style - see Martin Alvito Space thread.
- Liberty as first policy
- beeline Education for Wats (timed perfectly for maximum use of its added culture). Build Monuments around this time.
- time entry to Renaissance (Acoustics or Astronomy) with first non-Liberty policy. Go for Freedom/Rationalism.
- Make strong use of Maritime CSs and post-Renaissance, Cultural CSs to leverage UA
- warfare?
Rome now seems extremely good for ICS, since its units (already naturally synergistic for warfare) are now more useful than Horsemen and its UA naturally serves that end. And Siam seems excellent for science, because its culture comes from a building you'd build anyway at a time when you need culture. I could see them both joining a top tier including Babylon and China (Greece, Mongolia, and France may be badly damaged by Horseman nerfs and no SP storing).
Rome:
- standard ICS style
- Liberty as first policy
- use bottom of tree beyond Writing/Lux techs
- leverage advantage of Legions and Ballistae in warfare (now stronger in comparison to Horsemen). Synergistic with early Warrior rush (see Martin Alvito's excellent thread).
- Legions allow Workers to improve tiles rather than roads (a common problem with ICS is not being able to improve tiles fast enough - Legions should help a little)
- throw up cheap Monuments at Renaissance (Gunpowder?) for Freedom/Rationalism. Grabbing base Order in Industrial would be good synergy with the UA.
Siam:
- less aggressive/continuous ICS style - see Martin Alvito Space thread.
- Liberty as first policy
- beeline Education for Wats (timed perfectly for maximum use of its added culture). Build Monuments around this time.
- time entry to Renaissance (Acoustics or Astronomy) with first non-Liberty policy. Go for Freedom/Rationalism.
- Make strong use of Maritime CSs and post-Renaissance, Cultural CSs to leverage UA
- warfare?
Rome now seems extremely good for ICS, since its units (already naturally synergistic for warfare) are now more useful than Horsemen and its UA naturally serves that end. And Siam seems excellent for science, because its culture comes from a building you'd build anyway at a time when you need culture. I could see them both joining a top tier including Babylon and China (Greece, Mongolia, and France may be badly damaged by Horseman nerfs and no SP storing).