Harems give +2 food, but they lose it with trade tech.I noticed Harems no longer give +2.
Spoiler :
Harems give +2 food, but they lose it with trade tech.I noticed Harems no longer give +2.
You can though. Knapping is a little more advanced. Surely we didn't immediately figure that out and at first just sharpened by rubbing the stones and wood and whatever you're sharpening against a tougher flat stone until you had roughly a better edge. From our perspective now, it probably doesn't seem like much of a difference or an advancement but for them it might have taken a while for someone to figure out the idea of knapping a stone to make it super sharp.You don't sharpen stone by grinding but by chipping or knapping. You do on almost every other material though.
Harems give +2 food, but they lose it with trade tech.
I agree. We have not generally used food for promiscuity, since babies aren't born from loaves of bread. It could reduce how much the city needs to grow, but that doesn't overcome the unhealth/food deficit, which is fine by me. I quite like the original arrangement.Why was this change made? IMO it seems unnecessary and wrong. You don't go to a Harem to eat (well you may do as a side benefit).
I think the original benefits should be put back - +1 gold, +1 happiness., +2 disease (it was this in SVN 11007). Or is this mod becoming puritanical.
Raxo's spoiler does not show any disease icons being added.
Read the wikipedia introduction and see what you think. Its news to me, but based on the description +2 food is no more or less reasonable, and +2 disease makes basically no sense.Why was this change made? IMO it seems unnecessary and wrong. You don't go to a Harem to eat (well you may do as a side benefit).
I think the original benefits should be put back - +1 gold, +1 happiness., +2 disease (it was this in SVN 11007). Or is this mod becoming puritanical.
The game's Harems is nothing like that. It's more like a "state brothel", maintained by an autocratic "alpha male" for the purposes of rewarding allies and bribing threats.Read the wikipedia introduction and see what you think. Its news to me, but based on the description +2 food is no more or less reasonable, and +2 disease makes basically no sense.
You don't go to a Harem to eat (well you may do as a side benefit)
It could reduce how much the city needs to grow
I think the idea is the early concubine collection that alpha males often gather and protect as their own mating stock, like what Deer and Baboons do, and presumably early humans would've done as well if you look at a lot of primate behaviors. Harems may not be the best naming for that. There may be a good way to put Harems into the game to represent more what the term actually indicates, the collections of slave girls that were used as negotiation tools and mates for royalty. As you said, that would be later on and would be culturally dependent.Nobody knows for sure what social structures were 200,000 years ago, but I think that the concept of "harem" may not really apply to small bands of homo sapiens walking around in Africa. If you want another source of food, perhaps rename the current "harem" to 'food sharing"? And maybe add harems to a later part of the tech tree.
Helps to understand the thinking.Tried that at first but I couldn't make the lower growth threshold bonus obsolete with Trade.
Why was this change made? IMO it seems unnecessary and wrong. You don't go to a Harem to eat (well you may do as a side benefit).
I think the original benefits should be put back - +1 gold, +1 happiness., +2 disease (it was this in SVN 11007). Or is this mod becoming puritanical.
I really don't think there's a significant change here so this seems a strange complaint to me. Therefore, I would ask you to elaborate in great detail please.the mod seems to be getting easier and easier to play
The End of Turn Wait time has been significantly reduced so far by billw2015. And it has been needed for so long. it is my hope that billw can do more in this area. Thank you @billw2015 !I've noticed that the game is becoming easier to play, but probably not in the sense Harrier meant it, it finally starts to feel smooth to play with, maybe it's also partially it now running on an SSD on my end, but Mostly because of the Awesome work that has been put into the mod lately to make it a lot more smooth and responsive, so Thanks for the awesome efforts put into that
On the Harem thing, I Kinda like the change, when I noticed it I went Oh this isn't bad any more, though I'd also agree that Food probably isn't a good bonus to apply to it, at least not in it's current form, though that said I don't really have an answer to what it should be, my knowledge of things doesn't go back that far,
Thanks, also @alberts2 made at least as much improvements here as I did.The End of Turn Wait time has been significantly reduced so far by billw2015. And it has been needed for so long. it is my hope that billw can do more in this area. Thank you @billw2015 !