We can put a unit in victory, that'll sort the happiness out, we want to keep the two scientists going as long as possible for that quick GS also they are a big boost for our science rate.
Cow=2 hammers hill=1 but nevertheless it doesnt really matter as the city wasnt meant to be growing anyways.
re the city governer, if you set to avoid growth and then do a manual switch of the tiles (even if you put them back) it still stays manual choice of tiles whilst not growing.
I'm unsure how CBR would know about the iron city unless ive missed something as they have a city to get through before they have a chance of seeing it.
thanks again for playing the turns guys should be able too again by the weekend.
Cow=2 hammers hill=1 but nevertheless it doesnt really matter as the city wasnt meant to be growing anyways.
re the city governer, if you set to avoid growth and then do a manual switch of the tiles (even if you put them back) it still stays manual choice of tiles whilst not growing.
I'm unsure how CBR would know about the iron city unless ive missed something as they have a city to get through before they have a chance of seeing it.
thanks again for playing the turns guys should be able too again by the weekend.