PreSLNES I: Masters of Ethereal

Pushing refresh
 
Men, Elves and Orcs. All go to wars and build great empires. They invade our lands, call us monsters. But they are the monsters who attempt to take everything. They destroy the balance of nature with their empires and expansion. They kill and enslave in the name of power and fake glory.

We are the Beastmen. We are old and wise. We know nature. We hear it calling us from within ourselves. The plains are our home where many of us roam free of war and of danger.

Yet now I hear the whispers of others like me. Great sorcerers of amazing power from those races that wish to destroy everything for their own good. We will protect our mother nature from them, we will protect ourselves from their armies. We will expand our borders as far and wide as mother would allow us and bring her word to all. Mother will be proud.
 
Yeah I agree with starlife on the whole rules thing, even though my input is late now.

And to terrence: Firstly, Im a 'he'. Secondly, I was thinking more along the lines of launching a spell against an enemy unit stupid enough to wander into my kingdom should another nation invade me. As you can see, my troops are relatively magic focused, and mana powerful. Therefore, i need something that can weaken those invading units before my own units clean them up.
 
Yeah I agree with starlife on the whole rules thing, even though my input is late now.

And to terrence: Firstly, Im a 'he'. Secondly, I was thinking more along the lines of launching a spell against an enemy unit stupid enough to wander into my kingdom should another nation invade me. As you can see, my troops are relatively magic focused, and mana powerful. Therefore, i need something that can weaken those invading units before my own units clean them up.

I think it's fine, and I approve of the 0 mana cost in range if it is within your kingdom (never to be used outside of it). Very defensive move, but potentially useful.
 
@LDi: You are confusing me. :D On one hand, my racial traits are good because they promote a use for multiracial armies. On another hand, they limit players' options. I agree, though. But in a way, I guess I wanted to limit players' options, to streamline things.
The racial traits are not what promotes the use for multiracial armies. Flavour does that, plus cities aallow to recruit only units of the race of that city, so traits aren't needed for favouring thiis.
 
The racial traits are not what promotes the use for multiracial armies. Flavour does that, plus cities aallow to recruit only units of the race of that city, so traits aren't needed for favouring thiis.

They are kinda, because if traits didn't exist than the unit wouldn't really be unique to that race, and any player could make a similar unit.

But anyway... we are past this for now. LDi: Make your claim! ;)
 
(posting this here to not crowd up the other thread)

Another player PMed me asking to join. It is a bit late, resources revealed and all. I wanted to ask the other players if they would think it would be fair to let him play. Vruchten is the player's name. He wants to play a Gnoll kingdom. I would just place him randomly on the map - he wouldn't get to decide. Is it fair or no? Any objections?
 
Perhaps he could take over an existing knoll city, its population set to 20K, and a citadel built not too far away. It couldnt hurt to have a Knoll player after all.
 
Well, the only gnoll city revealed has already had diplo interaction - so that's not possible. It is indeed difficult to find a suitable location for him on the map, too. We might be out of luck.
 
You might as well put him up somewhere in the dark and have him plop out there a turn late but with more resources.
 
OK everyone. Welcome vrutchen to our game as a Gnollish kingdom. He is going to play the Gnolls as ferocious, dark arts-worshipping pack-based creatures - not far off from what some of Ethereal's native Gnolls are like (you have the savage kind and the "noble" kind - i.e. stray dog vs. man's best friend).

Here is his smaller sample profile I came up with... hopefully he will post his units and such.

Spoiler :
Ng'graa Akh'rrr / Gnolls / vruchten
(original info)
Citadel: Akhoowoo
Government: Pack-Based Magocracy
Spellbook: Fear the Pack
Castles: 0
Cities: 1
Towns: 0
Gold: 0 per turn / 0 upkeep / 200 in coffers
Mana: X for use (per turn) / 100 crystalized
Unique Units: Gnollish Raider Pack, Souleater, Walking Fortress
Troops: None.
 
Do we get to know where his citadel is?
Edit: And where are half the wizards stats gone in the main thread?

Yes. You'll get to know where his Citadel is. They are gone because they aren't recent - will be adding updated ones. I'm also in the process of archiving some stats like castles externally, because I may run out of space to list and describe them all in the future.
 
Are you going to give a few extra crystals/gold for starting late? Or is he just gonna jump right in?

I will give him a few extra crystals and gold in his coffers, but he will start just as all of you started: fresh. He will have to establish his first city and everything. It is easier that way because I can't show him the map at this point and I don't want to pick his city's location (since he would be stuck with it the whole game).
 
Can I politely ask we keep OOC comments in this thread, by the way? It is better to still use this PreNES thread for something, any way, instead of let it go to waste. That way we don't have to sift through OOC chatter to find stories. Just makes sense to me.
 
I agree!

So anyway, does anyone else like my short short stories? They take 5 minutes to write and 3 to revise/edit to what I like them to be. Do you prefer them to be longer? Do you enjoy them? Are they annoying and spamish? Constructive Feedback is sought!
 
Orders submitted.
 
I agree!

So anyway, does anyone else like my short short stories? They take 5 minutes to write and 3 to revise/edit to what I like them to be. Do you prefer them to be longer? Do you enjoy them? Are they annoying and spamish? Constructive Feedback is sought!

I usually prefer stories that are not too long.
However this sentence:
Whether you are sharpening the plows or massaging those who are to tired to walk one more step, hoping they won't due and the prefect make you buy another with your own pay.
I just don't understand at all. I guess 'to tired' is 'too tired', but I have no idea what the 'they' pronoun refers to. It is probably 'those who are tired', but I don't get it. I don't udnerstand what the verb 'due' in 'they won't due' means, and I don't know what the prefect would make buy another of. Might be the plows but the plows are not what you were talking right before?
 
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